#BBA292

Closest named color: Mushroom (#BA9E88). oklch(73% 0.037 54.6), rgb(187, 162, 146).

Aa

Black text reads best on this color (8.69:1).

About this color

#BBA292 is a medium-light, muted orange. In OKLCH its lightness is 73%, its chroma 0.037 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.015 away. Black text reads best on it, at 8.69:1.

Hue familyOranges
Lightnessmedium-light (73%)
Chromamuted (0.037)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.69:1
White text2.41:1

Values

HEX#BBA292
RGBrgb(187, 162, 146)
HSLhsl(23, 23%, 65%)
OKLCHoklch(73% 0.037 54.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBA292 2.41:1 Fails Lc -52.5 Large or bold text, headings
Black text on #BBA292 8.69:1 AAA Lc 56.4 Large or bold text, headings
#BBA292 text on white 2.41:1 Fails Lc 47.6 Large or bold text, headings
#BBA292 text on black 8.69:1 AAA Lc -54.5 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E6

    oklch(93.7% 0.007 53.4)

  3. Step 200

    200

    #E0D7D1

    oklch(88.5% 0.013 56.2)

  4. Step 300

    300

    #CDBDB3

    oklch(80.9% 0.023 54.3)

  5. Step 400

    400 (this color)

    #BBA292

    oklch(73% 0.037 54.6)

  6. Step 500

    500

    #A1826E

    oklch(63.1% 0.048 54.5)

  7. Step 600

    600

    #8C6C56

    oklch(55.7% 0.052 55.9)

  8. Step 700

    700

    #775A47

    oklch(49.2% 0.048 54.5)

  9. Step 800

    800

    #61493A

    oklch(42.7% 0.041 53.3)

  10. Step 900

    900

    #4F3D32

    oklch(37.6% 0.031 52.9)

  11. Step 950

    950

    #2E241D

    oklch(27% 0.02 56.7)

Export this scale for Tailwind in the Tailwind colors tool

#BBA292 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A9A4910.027
Deuteranopia (no green cones)#AFA9920.025
Tritanopia (no blue cones)#C39E9D0.025
Achromatopsia (no color)#A7A7A70.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBA292

    #BBA292

    oklch(73% 0.037 54.6)

  • #92ACBC

    #92ACBC

    oklch(73% 0.037 235)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBA292

    #BBA292

    oklch(73% 0.037 54.6)

  • #BE9F9C

    #BE9F9C

    oklch(72.9% 0.037 24.5)

  • #B3A68E

    #B3A68E

    oklch(73% 0.037 82.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBA292

    #BBA292

    oklch(73% 0.037 54.6)

  • #8DAFB3

    #8DAFB3

    oklch(73% 0.037 205.2)

  • #9CA8C0

    #9CA8C0

    oklch(73% 0.037 264.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBA292

    #BBA292

    oklch(73% 0.037 54.6)

  • #90B0A6

    #90B0A6

    oklch(73% 0.038 174.3)

  • #A9A4BD

    #A9A4BD

    oklch(73.1% 0.036 294.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBA292

    #BBA292

    oklch(73% 0.037 54.6)

  • #9AAE99

    #9AAE99

    oklch(72.9% 0.037 143.9)

  • #92ACBC

    #92ACBC

    oklch(73% 0.037 235)

  • #B4A0B5

    #B4A0B5

    oklch(73% 0.037 324.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBA292, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBA292 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.