#BB9580

Closest named color: Mushroom (#BA9E88). oklch(70% 0.055 50.4), rgb(187, 149, 128).

Aa

Black text reads best on this color (7.72:1).

About this color

#BB9580 is a medium-light, muted orange. In OKLCH its lightness is 70%, its chroma 0.055 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.023 away. Black text reads best on it, at 7.72:1.

Hue familyOranges
Lightnessmedium-light (70%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text7.72:1
White text2.71:1

Values

HEX#BB9580
RGBrgb(187, 149, 128)
HSLhsl(21, 30%, 62%)
OKLCHoklch(70% 0.055 50.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BB9580 2.71:1 Fails Lc -57.9 Large or bold text, headings
Black text on #BB9580 7.72:1 AAA Lc 51.4 Large or bold text, headings
#BB9580 text on white 2.71:1 Fails Lc 52.6 Large or bold text, headings
#BB9580 text on black 7.72:1 AAA Lc -49.2 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #F0E8E4

    oklch(93.6% 0.01 48.6)

  3. Step 200

    200

    #E4D6CE

    oklch(88.5% 0.019 51.9)

  4. Step 300

    300

    #D4BBAD

    oklch(81% 0.035 51.2)

  5. Step 400

    400 (this color)

    #BB9580

    oklch(70% 0.055 50.4)

  6. Step 500

    500

    #AC7D63

    oklch(63% 0.07 50)

  7. Step 600

    600

    #97664A

    oklch(55.5% 0.075 50.4)

  8. Step 700

    700

    #81553B

    oklch(49.2% 0.07 51.1)

  9. Step 800

    800

    #694531

    oklch(42.6% 0.059 49.7)

  10. Step 900

    900

    #553A2B

    oklch(37.5% 0.046 49.9)

  11. Step 950

    950

    #32221A

    oklch(26.9% 0.029 47.6)

Export this scale for Tailwind in the Tailwind colors tool

#BB9580 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#9F987F0.043
Deuteranopia (no green cones)#A8A0800.040
Tritanopia (no blue cones)#C68F8F0.035
Achromatopsia (no color)#9D9D9D0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BB9580

    #BB9580

    oklch(70% 0.055 50.4)

  • #7BA5BA

    #7BA5BA

    oklch(69.9% 0.055 230.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BB9580

    #BB9580

    oklch(70% 0.055 50.4)

  • #BE9190

    #BE9190

    oklch(69.9% 0.055 20)

  • #B09B78

    #B09B78

    oklch(69.9% 0.054 80.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BB9580

    #BB9580

    oklch(70% 0.055 50.4)

  • #75A9AC

    #75A9AC

    oklch(69.9% 0.055 200.5)

  • #8B9FC1

    #8B9FC1

    oklch(69.9% 0.055 261)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BB9580

    #BB9580

    oklch(70% 0.055 50.4)

  • #7CAA99

    #7CAA99

    oklch(70% 0.055 169.9)

  • #9D99BF

    #9D99BF

    oklch(69.9% 0.055 289.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BB9580

    #BB9580

    oklch(70% 0.055 50.4)

  • #8CA787

    #8CA787

    oklch(69.9% 0.055 140.7)

  • #7BA5BA

    #7BA5BA

    oklch(69.9% 0.055 230.1)

  • #AE94B4

    #AE94B4

    oklch(70% 0.054 319.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BB9580, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BB9580 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.