#BB2400

Closest named color: Rusty Red (#AF2F0D). oklch(51.3% 0.19 32.9), rgb(187, 36, 0).

Aa

White text reads best on this color (6.24:1).

About this color

#BB2400 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.190 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.024 away. White text reads best on it, at 6.24:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.190)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.36:1
White text6.24:1

Values

HEX#BB2400
RGBrgb(187, 36, 0)
HSLhsl(12, 100%, 37%)
OKLCHoklch(51.3% 0.19 32.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BB2400 6.24:1 AA Lc -84.5 Fine for body text
Black text on #BB2400 3.36:1 AA large text Lc 24.7 Dividers and decoration only
#BB2400 text on white 6.24:1 AA Lc 79.3 Fine for body text
#BB2400 text on black 3.36:1 AA large text Lc -22.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F9CEC4

    oklch(88.6% 0.051 33.3)

  4. Step 300

    300

    #F6AB9B

    oklch(80.9% 0.092 32.5)

  5. Step 400

    400

    #EE7A63

    oklch(70.7% 0.148 32.5)

  6. Step 500

    500

    #E45135

    oklch(63.1% 0.188 32.9)

  7. Step 600

    600

    #D02B03

    oklch(55.7% 0.204 32.9)

  8. Step 700

    700 (this color)

    #BB2400

    oklch(51.3% 0.19 32.9)

  9. Step 800

    800

    #921A01

    oklch(42.8% 0.158 32.7)

  10. Step 900

    900

    #751F0E

    oklch(37.7% 0.123 33)

  11. Step 950

    950

    #45140B

    oklch(27% 0.078 32.5)

Export this scale for Tailwind in the Tailwind colors tool

#BB2400 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#574B000.201
Deuteranopia (no green cones)#7B6C000.179
Tritanopia (no blue cones)#CF00200.047
Achromatopsia (no color)#6161610.191

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BB2400

    #BB2400

    oklch(51.3% 0.19 32.9)

  • #007485

    #007485

    oklch(51.3% 0.09 212.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BB2400

    #BB2400

    oklch(51.3% 0.19 32.9)

  • #B61D5D

    #B61D5D

    oklch(51.3% 0.19 2.6)

  • #955500

    #955500

    oklch(51.3% 0.117 62.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BB2400

    #BB2400

    oklch(51.3% 0.19 32.9)

  • #00786C

    #00786C

    oklch(51.4% 0.092 182.9)

  • #006DA7

    #006DA7

    oklch(51.3% 0.123 242.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BB2400

    #BB2400

    oklch(51.3% 0.19 32.9)

  • #007C40

    #007C40

    oklch(51.4% 0.133 152.9)

  • #4755D1

    #4755D1

    oklch(51.3% 0.19 272.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BB2400

    #BB2400

    oklch(51.3% 0.19 32.9)

  • #5A7200

    #5A7200

    oklch(51.4% 0.126 123)

  • #007485

    #007485

    oklch(51.3% 0.09 212.3)

  • #7E40BE

    #7E40BE

    oklch(51.3% 0.19 302.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BB2400, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BB2400 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.