#BB1606

Closest named color: Scarlet (#BE0119). oklch(50.5% 0.197 30.2), rgb(187, 22, 6).

Aa

White text reads best on this color (6.50:1).

About this color

#BB1606 is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.197 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Scarlet (#BE0119), ΔE 0.017 away. White text reads best on it, at 6.50:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.197)
Temperaturewarm
Nearest nameScarlet (#BE0119)
Black text3.23:1
White text6.50:1

Values

HEX#BB1606
RGBrgb(187, 22, 6)
HSLhsl(5, 94%, 38%)
OKLCHoklch(50.5% 0.197 30.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BB1606 6.50:1 AA Lc -85.3 Fine for body text
Black text on #BB1606 3.23:1 AA large text Lc 24.0 Dividers and decoration only
#BB1606 text on white 6.50:1 AA Lc 80.1 Fine for body text
#BB1606 text on black 3.23:1 AA large text Lc -21.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FCE4DF

    oklch(93.7% 0.027 31.7)

  3. Step 200

    200

    #FACDC5

    oklch(88.5% 0.052 29.9)

  4. Step 300

    300

    #F8AA9C

    oklch(81% 0.095 30.5)

  5. Step 400

    400

    #F07765

    oklch(70.6% 0.153 30.1)

  6. Step 500

    500

    #E74C39

    oklch(63% 0.195 30.3)

  7. Step 600

    600

    #D32110

    oklch(55.6% 0.212 30.2)

  8. Step 700

    700 (this color)

    #BB1606

    oklch(50.5% 0.197 30.2)

  9. Step 800

    800

    #941307

    oklch(42.7% 0.163 30.2)

  10. Step 900

    900

    #771C12

    oklch(37.8% 0.127 30.2)

  11. Step 950

    950

    #46120C

    oklch(27% 0.081 29.8)

Export this scale for Tailwind in the Tailwind colors tool

#BB1606 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5247000.213
Deuteranopia (no green cones)#786A000.190
Tritanopia (no blue cones)#CF00170.041
Achromatopsia (no color)#5E5E5E0.198

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BB1606

    #BB1606

    oklch(50.5% 0.197 30.2)

  • #007280

    #007280

    oklch(50.6% 0.087 209.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BB1606

    #BB1606

    oklch(50.5% 0.197 30.2)

  • #B51060

    #B51060

    oklch(50.6% 0.197 0.1)

  • #945100

    #945100

    oklch(50.4% 0.118 60)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BB1606

    #BB1606

    oklch(50.5% 0.197 30.2)

  • #007567

    #007567

    oklch(50.4% 0.091 180.7)

  • #006BA0

    #006BA0

    oklch(50.4% 0.117 240.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BB1606

    #BB1606

    oklch(50.5% 0.197 30.2)

  • #007936

    #007936

    oklch(50.4% 0.138 150.2)

  • #3D53D3

    #3D53D3

    oklch(50.5% 0.197 270.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BB1606

    #BB1606

    oklch(50.5% 0.197 30.2)

  • #5C6E00

    #5C6E00

    oklch(50.5% 0.12 120.3)

  • #007280

    #007280

    oklch(50.6% 0.087 209.6)

  • #793CC1

    #793CC1

    oklch(50.4% 0.197 300.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BB1606, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BB1606 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.