#BAFFDF

Closest named color: Pale Aqua (#B8FFEB). oklch(94.6% 0.081 164.4), rgb(186, 255, 223).

Aa

Black text reads best on this color (18.45:1).

About this color

#BAFFDF is a very light, moderately saturated green. In OKLCH its lightness is 95%, its chroma 0.081 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Pale Aqua (#B8FFEB), ΔE 0.016 away. Black text reads best on it, at 18.45:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamoderately saturated (0.081)
Temperaturein between
Nearest namePale Aqua (#B8FFEB)
Black text18.45:1
White text1.13:1

Values

HEX#BAFFDF
RGBrgb(186, 255, 223)
HSLhsl(152, 100%, 86%)
OKLCHoklch(94.6% 0.081 164.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAFFDF 1.13:1 Fails Lc -7.4 Not readable
Black text on #BAFFDF 18.45:1 AAA Lc 97.3 Preferred for body text
#BAFFDF text on white 1.13:1 Fails Lc 0.0 Not readable
#BAFFDF text on black 18.45:1 AAA Lc -98.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EDF9F3

    oklch(97.2% 0.015 164.7)

  2. Step 100

    100 (this color)

    #BAFFDF

    oklch(94.6% 0.081 164.4)

  3. Step 200

    200

    #B6E6CF

    oklch(88.5% 0.059 164.3)

  4. Step 300

    300

    #7BD6AF

    oklch(80.8% 0.105 164.5)

  5. Step 400

    400

    #00BD88

    oklch(70.7% 0.15 164.5)

  6. Step 500

    500

    #00A274

    oklch(63.1% 0.134 164.5)

  7. Step 600

    600

    #008861

    oklch(55.5% 0.117 164.6)

  8. Step 700

    700

    #007351

    oklch(49.2% 0.104 164.3)

  9. Step 800

    800

    #005E42

    oklch(42.7% 0.09 164.7)

  10. Step 900

    900

    #004E36

    oklch(37.5% 0.079 164.5)

  11. Step 950

    950

    #002F1F

    oklch(27% 0.057 164.4)

Export this scale for Tailwind in the Tailwind colors tool

#BAFFDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF5DD0.081
Deuteranopia (no green cones)#F0EDE10.077
Tritanopia (no blue cones)#ABFFF60.033
Achromatopsia (no color)#F0F0F00.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAFFDF

    #BAFFDF

    oklch(94.6% 0.081 164.4)

  • #FFE4F3

    #FFE4F3

    oklch(94.5% 0.035 343.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAFFDF

    #BAFFDF

    oklch(94.6% 0.081 164.4)

  • #D7FAC3

    #D7FAC3

    oklch(94.6% 0.081 134.3)

  • #ABFFFD

    #ABFFFD

    oklch(94.6% 0.081 194)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAFFDF

    #BAFFDF

    oklch(94.6% 0.081 164.4)

  • #F7E6FF

    #F7E6FF

    oklch(94.6% 0.038 315.1)

  • #FFE6E7

    #FFE6E7

    oklch(94.5% 0.027 14.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAFFDF

    #BAFFDF

    oklch(94.6% 0.081 164.4)

  • #EAEBFF

    #EAEBFF

    oklch(94.5% 0.027 283.6)

  • #FFE7DD

    #FFE7DD

    oklch(94.5% 0.03 44)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAFFDF

    #BAFFDF

    oklch(94.6% 0.081 164.4)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

  • #FFE4F3

    #FFE4F3

    oklch(94.5% 0.035 343.2)

  • #FFE9CD

    #FFE9CD

    oklch(94.5% 0.044 73.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAFFDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAFFDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.