#BAF1EF

Closest named color: Pale Turquoise (#AFEEEE). oklch(92% 0.056 193.4), rgb(186, 241, 239).

Aa

Black text reads best on this color (16.91:1).

About this color

#BAF1EF is a very light, muted teal or cyan. In OKLCH its lightness is 92%, its chroma 0.056 and its hue 193°. Its hue sits on the cool side of the wheel. The nearest named color is Pale Turquoise (#AFEEEE), ΔE 0.015 away. Black text reads best on it, at 16.91:1.

Hue familyTeals and cyans
Lightnessvery light (92%)
Chromamuted (0.056)
Temperaturecool
Nearest namePale Turquoise (#AFEEEE)
Black text16.91:1
White text1.24:1

Values

HEX#BAF1EF
RGBrgb(186, 241, 239)
HSLhsl(178, 66%, 84%)
OKLCHoklch(92% 0.056 193.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAF1EF 1.24:1 Fails Lc -13.8 Not readable
Black text on #BAF1EF 16.91:1 AAA Lc 91.7 Preferred for body text
#BAF1EF text on white 1.24:1 Fails Lc 11.9 Not readable
#BAF1EF text on black 16.91:1 AAA Lc -92.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #EFF8F7

    oklch(97.2% 0.01 189.1)

  2. Step 100

    100 (this color)

    #BAF1EF

    oklch(92% 0.056 193.4)

  3. Step 200

    200

    #BCE2E0

    oklch(88.5% 0.04 192.5)

  4. Step 300

    300

    #88D0CE

    oklch(81% 0.072 193.6)

  5. Step 400

    400

    #23B7B5

    oklch(70.8% 0.115 193.4)

  6. Step 500

    500

    #009D9C

    oklch(63% 0.108 194)

  7. Step 600

    600

    #008483

    oklch(55.5% 0.095 193.8)

  8. Step 700

    700

    #006F6E

    oklch(49% 0.084 193.7)

  9. Step 800

    800

    #005B5A

    oklch(42.6% 0.073 193.5)

  10. Step 900

    900

    #004C4B

    oklch(37.7% 0.064 193.2)

  11. Step 950

    950

    #002D2D

    oklch(26.9% 0.046 194.8)

Export this scale for Tailwind in the Tailwind colors tool

#BAF1EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAEBEF0.059
Deuteranopia (no green cones)#DFE3F00.055
Tritanopia (no blue cones)#A9F4F00.019
Achromatopsia (no color)#E7E7E70.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAF1EF

    #BAF1EF

    oklch(92% 0.056 193.4)

  • #FFDADC

    #FFDADC

    oklch(92% 0.041 14.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAF1EF

    #BAF1EF

    oklch(92% 0.056 193.4)

  • #C4F1DA

    #C4F1DA

    oklch(92% 0.056 162.9)

  • #BFEDFF

    #BFEDFF

    oklch(92% 0.053 223.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAF1EF

    #BAF1EF

    oklch(92% 0.056 193.4)

  • #FFD7EE

    #FFD7EE

    oklch(91.9% 0.053 342.7)

  • #FFDCCE

    #FFDCCE

    oklch(92% 0.043 43)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAF1EF

    #BAF1EF

    oklch(92% 0.056 193.4)

  • #F2DBFF

    #F2DBFF

    oklch(92.1% 0.054 313.5)

  • #FCE0BC

    #FCE0BC

    oklch(92.1% 0.056 74)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAF1EF

    #BAF1EF

    oklch(92% 0.056 193.4)

  • #E0E2FF

    #E0E2FF

    oklch(92% 0.039 282.5)

  • #FFDADC

    #FFDADC

    oklch(92% 0.041 14.2)

  • #EBE7BC

    #EBE7BC

    oklch(92% 0.056 103)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAF1EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAF1EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.