#BADFB6

Closest named color: Light Grey Green (#B7E1A1). oklch(86.6% 0.068 142.4), rgb(186, 223, 182).

Aa

Black text reads best on this color (14.31:1).

About this color

#BADFB6 is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.068 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.030 away. Black text reads best on it, at 14.31:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.068)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text14.31:1
White text1.46:1

Values

HEX#BADFB6
RGBrgb(186, 223, 182)
HSLhsl(114, 39%, 79%)
OKLCHoklch(86.6% 0.068 142.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADFB6 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #BADFB6 14.31:1 AAA Lc 81.6 Fine for body text
#BADFB6 text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#BADFB6 text on black 14.31:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F8F0

    oklch(97.2% 0.013 141.8)

  2. Step 100

    100

    #E1EEDF

    oklch(93.5% 0.024 141.5)

  3. Step 200

    200 (this color)

    #BADFB6

    oklch(86.6% 0.068 142.4)

  4. Step 300

    300

    #A0D09B

    oklch(81% 0.089 142.3)

  5. Step 400

    400

    #69B663

    oklch(70.6% 0.14 142.4)

  6. Step 500

    500

    #38A332

    oklch(63.1% 0.179 142.4)

  7. Step 600

    600

    #048C00

    oklch(55.5% 0.188 142.4)

  8. Step 700

    700

    #037600

    oklch(49.1% 0.166 142.3)

  9. Step 800

    800

    #026100

    oklch(42.7% 0.145 142.3)

  10. Step 900

    900

    #0F500C

    oklch(37.7% 0.117 142.4)

  11. Step 950

    950

    #0C2F0A

    oklch(27% 0.074 142.4)

Export this scale for Tailwind in the Tailwind colors tool

#BADFB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1D7B40.052
Deuteranopia (no green cones)#DBD4B80.050
Tritanopia (no blue cones)#B7DCD30.043
Achromatopsia (no color)#D5D5D50.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADFB6

    #BADFB6

    oklch(86.6% 0.068 142.4)

  • #E9C5EE

    #E9C5EE

    oklch(86.7% 0.068 322.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADFB6

    #BADFB6

    oklch(86.6% 0.068 142.4)

  • #D3D8A5

    #D3D8A5

    oklch(86.6% 0.068 112.4)

  • #A5E2CE

    #A5E2CE

    oklch(86.6% 0.068 172.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADFB6

    #BADFB6

    oklch(86.6% 0.068 142.4)

  • #D3CBFD

    #D3CBFD

    oklch(86.5% 0.069 292.2)

  • #F8C1D7

    #F8C1D7

    oklch(86.6% 0.069 352.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADFB6

    #BADFB6

    oklch(86.6% 0.068 142.4)

  • #BCD4FF

    #BCD4FF

    oklch(86.7% 0.065 262.1)

  • #FDC2BF

    #FDC2BF

    oklch(86.6% 0.068 21.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADFB6

    #BADFB6

    oklch(86.6% 0.068 142.4)

  • #A6DCF9

    #A6DCF9

    oklch(86.7% 0.069 232)

  • #E9C5EE

    #E9C5EE

    oklch(86.7% 0.068 322.2)

  • #F8C7AA

    #F8C7AA

    oklch(86.6% 0.068 52.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADFB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADFB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.