#BADEFF

Closest named color: Light Blue (#ADD8E6). oklch(88.6% 0.059 246.2), rgb(186, 222, 255).

Aa

Black text reads best on this color (14.98:1).

About this color

#BADEFF is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.059 and its hue 246°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.040 away. Black text reads best on it, at 14.98:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.059)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.98:1
White text1.40:1

Values

HEX#BADEFF
RGBrgb(186, 222, 255)
HSLhsl(209, 100%, 86%)
OKLCHoklch(88.6% 0.059 246.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADEFF 1.40:1 Fails Lc -22.2 Dividers and decoration only
Black text on #BADEFF 14.98:1 AAA Lc 84.3 Fine for body text
#BADEFF text on white 1.40:1 Fails Lc 19.4 Dividers and decoration only
#BADEFF text on black 14.98:1 AAA Lc -84.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FC

    oklch(97% 0.01 247.9)

  2. Step 100

    100

    #DEECF8

    oklch(93.6% 0.022 243.8)

  3. Step 200

    200 (this color)

    #BADEFF

    oklch(88.6% 0.059 246.2)

  4. Step 300

    300

    #98C6F0

    oklch(80.9% 0.077 246.5)

  5. Step 400

    400

    #5AA7E8

    oklch(70.6% 0.123 246.2)

  6. Step 500

    500

    #178FE1

    oklch(63% 0.156 246.2)

  7. Step 600

    600

    #0078C1

    oklch(55.5% 0.143 246.2)

  8. Step 700

    700

    #0065A4

    oklch(49.2% 0.127 246.3)

  9. Step 800

    800

    #005287

    oklch(42.6% 0.111 246.5)

  10. Step 900

    900

    #004572

    oklch(37.9% 0.097 246)

  11. Step 950

    950

    #042844

    oklch(26.9% 0.065 247)

Export this scale for Tailwind in the Tailwind colors tool

#BADEFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1DEFF0.028
Deuteranopia (no green cones)#C9D7FE0.024
Tritanopia (no blue cones)#A6E6E90.049
Achromatopsia (no color)#DADADA0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADEFF

    #BADEFF

    oklch(88.6% 0.059 246.2)

  • #F5D2B0

    #F5D2B0

    oklch(88.5% 0.06 66.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADEFF

    #BADEFF

    oklch(88.6% 0.059 246.2)

  • #ADE4F3

    #ADE4F3

    oklch(88.6% 0.06 216.4)

  • #CFD7FF

    #CFD7FF

    oklch(88.6% 0.056 276.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADEFF

    #BADEFF

    oklch(88.6% 0.059 246.2)

  • #FECCBE

    #FECCBE

    oklch(88.5% 0.06 36.2)

  • #E5DAAD

    #E5DAAD

    oklch(88.6% 0.06 95.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADEFF

    #BADEFF

    oklch(88.6% 0.059 246.2)

  • #FDCAD3

    #FDCAD3

    oklch(88.6% 0.059 6.5)

  • #CFE1B7

    #CFE1B7

    oklch(88.5% 0.059 126.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADEFF

    #BADEFF

    oklch(88.6% 0.059 246.2)

  • #F4CBE8

    #F4CBE8

    oklch(88.6% 0.06 336.8)

  • #F5D2B0

    #F5D2B0

    oklch(88.5% 0.06 66.1)

  • #BAE6C9

    #BAE6C9

    oklch(88.6% 0.061 156.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADEFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADEFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.