#BADEFB

Closest named color: Powder Blue (#B0E0E6). oklch(88.4% 0.055 242.6), rgb(186, 222, 251).

Aa

Black text reads best on this color (14.92:1).

About this color

#BADEFB is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.055 and its hue 243°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.035 away. Black text reads best on it, at 14.92:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.055)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.92:1
White text1.40:1

Values

HEX#BADEFB
RGBrgb(186, 222, 251)
HSLhsl(207, 89%, 86%)
OKLCHoklch(88.4% 0.055 242.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADEFB 1.40:1 Fails Lc -22.4 Dividers and decoration only
Black text on #BADEFB 14.92:1 AAA Lc 84.1 Fine for body text
#BADEFB text on white 1.40:1 Fails Lc 19.6 Dividers and decoration only
#BADEFB text on black 14.92:1 AAA Lc -83.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FB

    oklch(97% 0.009 242.8)

  2. Step 100

    100

    #DFECF7

    oklch(93.7% 0.02 243.4)

  3. Step 200

    200 (this color)

    #BADEFB

    oklch(88.4% 0.055 242.6)

  4. Step 300

    300

    #99C7EB

    oklch(81% 0.07 242.3)

  5. Step 400

    400

    #5BA8E2

    oklch(70.6% 0.115 243.2)

  6. Step 500

    500

    #1791D9

    oklch(63% 0.145 242.6)

  7. Step 600

    600

    #007ABA

    oklch(55.6% 0.133 242.5)

  8. Step 700

    700

    #00669D

    oklch(49% 0.118 242.7)

  9. Step 800

    800

    #005482

    oklch(42.8% 0.102 242.4)

  10. Step 900

    900

    #00466D

    oklch(37.8% 0.09 242.2)

  11. Step 950

    950

    #042941

    oklch(27% 0.06 242.6)

Export this scale for Tailwind in the Tailwind colors tool

#BADEFB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2DDFC0.030
Deuteranopia (no green cones)#CAD6FA0.027
Tritanopia (no blue cones)#A7E5E70.045
Achromatopsia (no color)#D9D9D90.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADEFB

    #BADEFB

    oklch(88.4% 0.055 242.6)

  • #F4D2B4

    #F4D2B4

    oklch(88.5% 0.055 63.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADEFB

    #BADEFB

    oklch(88.4% 0.055 242.6)

  • #AFE3EF

    #AFE3EF

    oklch(88.4% 0.056 213.4)

  • #CCD7FE

    #CCD7FE

    oklch(88.3% 0.055 272.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADEFB

    #BADEFB

    oklch(88.4% 0.055 242.6)

  • #FBCCC2

    #FBCCC2

    oklch(88.3% 0.055 32.1)

  • #E5D9B0

    #E5D9B0

    oklch(88.5% 0.056 93.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADEFB

    #BADEFB

    oklch(88.4% 0.055 242.6)

  • #FACAD5

    #FACAD5

    oklch(88.4% 0.056 3)

  • #D2DFB7

    #D2DFB7

    oklch(88.3% 0.055 122.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADEFB

    #BADEFB

    oklch(88.4% 0.055 242.6)

  • #F0CCE9

    #F0CCE9

    oklch(88.4% 0.055 332.7)

  • #F4D2B4

    #F4D2B4

    oklch(88.5% 0.055 63.4)

  • #BEE4C8

    #BEE4C8

    oklch(88.4% 0.055 153.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADEFB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADEFB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.