#BADDFC

Closest named color: Light Blue (#ADD8E6). oklch(88.2% 0.057 245.2), rgb(186, 221, 252).

Aa

Black text reads best on this color (14.83:1).

About this color

#BADDFC is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.057 and its hue 245°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.036 away. Black text reads best on it, at 14.83:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.057)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.83:1
White text1.41:1

Values

HEX#BADDFC
RGBrgb(186, 221, 252)
HSLhsl(208, 92%, 86%)
OKLCHoklch(88.2% 0.057 245.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADDFC 1.41:1 Fails Lc -22.8 Dividers and decoration only
Black text on #BADDFC 14.83:1 AAA Lc 83.7 Fine for body text
#BADDFC text on white 1.41:1 Fails Lc 20.0 Dividers and decoration only
#BADDFC text on black 14.83:1 AAA Lc -83.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FC

    oklch(97% 0.01 247.9)

  2. Step 100

    100

    #DFECF7

    oklch(93.7% 0.02 243.4)

  3. Step 200

    200 (this color)

    #BADDFC

    oklch(88.2% 0.057 245.2)

  4. Step 300

    300

    #99C6ED

    oklch(80.8% 0.073 245)

  5. Step 400

    400

    #5DA7E4

    oklch(70.6% 0.116 245.4)

  6. Step 500

    500

    #1F90DD

    oklch(63.1% 0.149 245.2)

  7. Step 600

    600

    #0079BF

    oklch(55.7% 0.14 245)

  8. Step 700

    700

    #0065A2

    oklch(49% 0.125 245.5)

  9. Step 800

    800

    #005386

    oklch(42.8% 0.108 245.3)

  10. Step 900

    900

    #004570

    oklch(37.7% 0.095 244.9)

  11. Step 950

    950

    #052942

    oklch(27.1% 0.061 244.2)

Export this scale for Tailwind in the Tailwind colors tool

#BADDFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1DDFE0.029
Deuteranopia (no green cones)#C8D6FB0.023
Tritanopia (no blue cones)#A7E4E70.046
Achromatopsia (no color)#D9D9D90.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADDFC

    #BADDFC

    oklch(88.2% 0.057 245.2)

  • #F3D1B2

    #F3D1B2

    oklch(88.2% 0.056 64.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADDFC

    #BADDFC

    oklch(88.2% 0.057 245.2)

  • #AEE2F0

    #AEE2F0

    oklch(88.1% 0.057 216.1)

  • #CDD6FF

    #CDD6FF

    oklch(88.2% 0.057 275.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADDFC

    #BADDFC

    oklch(88.2% 0.057 245.2)

  • #FBCCBF

    #FBCCBF

    oklch(88.3% 0.057 36)

  • #E4D9AF

    #E4D9AF

    oklch(88.4% 0.057 95.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADDFC

    #BADDFC

    oklch(88.2% 0.057 245.2)

  • #FAC9D3

    #FAC9D3

    oklch(88.1% 0.057 4.6)

  • #CFDFB7

    #CFDFB7

    oklch(88.1% 0.056 125.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADDFC

    #BADDFC

    oklch(88.2% 0.057 245.2)

  • #F1CBE7

    #F1CBE7

    oklch(88.3% 0.056 335.5)

  • #F3D1B2

    #F3D1B2

    oklch(88.2% 0.056 64.4)

  • #BCE4C8

    #BCE4C8

    oklch(88.3% 0.057 154.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADDFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADDFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.