#BADBB6

Closest named color: Light Grey Green (#B7E1A1). oklch(85.7% 0.061 142.1), rgb(186, 219, 182).

Aa

Black text reads best on this color (13.89:1).

About this color

#BADBB6 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.061 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.037 away. Black text reads best on it, at 13.89:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.061)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text13.89:1
White text1.51:1

Values

HEX#BADBB6
RGBrgb(186, 219, 182)
HSLhsl(114, 34%, 79%)
OKLCHoklch(85.7% 0.061 142.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADBB6 1.51:1 Fails Lc -27.0 Dividers and decoration only
Black text on #BADBB6 13.89:1 AAA Lc 79.9 Fine for body text
#BADBB6 text on white 1.51:1 Fails Lc 23.8 Dividers and decoration only
#BADBB6 text on black 13.89:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F1

    oklch(97.1% 0.01 140.5)

  2. Step 100

    100

    #E2EEE0

    oklch(93.6% 0.023 141.2)

  3. Step 200

    200 (this color)

    #BADBB6

    oklch(85.7% 0.061 142.1)

  4. Step 300

    300

    #A4CE9F

    oklch(80.9% 0.079 142.1)

  5. Step 400

    400

    #70B46A

    oklch(70.6% 0.126 142.3)

  6. Step 500

    500

    #46A13E

    oklch(63.2% 0.162 142)

  7. Step 600

    600

    #1F8B17

    oklch(55.6% 0.175 142.1)

  8. Step 700

    700

    #0D7604

    oklch(49.2% 0.164 142.1)

  9. Step 800

    800

    #12600C

    oklch(42.7% 0.135 142.1)

  10. Step 900

    900

    #194F15

    oklch(37.8% 0.105 142.2)

  11. Step 950

    950

    #102E0E

    oklch(26.9% 0.066 142.4)

Export this scale for Tailwind in the Tailwind colors tool

#BADBB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD4B40.047
Deuteranopia (no green cones)#D8D1B80.046
Tritanopia (no blue cones)#B8D8D10.040
Achromatopsia (no color)#D2D2D20.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADBB6

    #BADBB6

    oklch(85.7% 0.061 142.1)

  • #E4C3E8

    #E4C3E8

    oklch(85.7% 0.062 322.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADBB6

    #BADBB6

    oklch(85.7% 0.061 142.1)

  • #D0D5A7

    #D0D5A7

    oklch(85.8% 0.061 112.7)

  • #A8DECC

    #A8DECC

    oklch(85.8% 0.061 172.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADBB6

    #BADBB6

    oklch(85.7% 0.061 142.1)

  • #D0CAF6

    #D0CAF6

    oklch(85.8% 0.061 291.3)

  • #F1C0D4

    #F1C0D4

    oklch(85.7% 0.061 352.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADBB6

    #BADBB6

    oklch(85.7% 0.061 142.1)

  • #BBD1F9

    #BBD1F9

    oklch(85.8% 0.061 262.4)

  • #F6C1BE

    #F6C1BE

    oklch(85.7% 0.061 22.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADBB6

    #BADBB6

    oklch(85.7% 0.061 142.1)

  • #A8D8F2

    #A8D8F2

    oklch(85.7% 0.062 232.1)

  • #E4C3E8

    #E4C3E8

    oklch(85.7% 0.062 322.6)

  • #F2C6AC

    #F2C6AC

    oklch(85.8% 0.061 52.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADBB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADBB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.