#BADBB4

Closest named color: Light Grey Green (#B7E1A1). oklch(85.7% 0.064 140.8), rgb(186, 219, 180).

Aa

Black text reads best on this color (13.87:1).

About this color

#BADBB4 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.064 and its hue 141°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.034 away. Black text reads best on it, at 13.87:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.064)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text13.87:1
White text1.51:1

Values

HEX#BADBB4
RGBrgb(186, 219, 180)
HSLhsl(111, 35%, 78%)
OKLCHoklch(85.7% 0.064 140.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADBB4 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #BADBB4 13.87:1 AAA Lc 79.8 Fine for body text
#BADBB4 text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#BADBB4 text on black 13.87:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F1

    oklch(97.1% 0.01 140.5)

  2. Step 100

    100

    #E2EEDF

    oklch(93.6% 0.024 139.4)

  3. Step 200

    200 (this color)

    #BADBB4

    oklch(85.7% 0.064 140.8)

  4. Step 300

    300

    #A4CE9D

    oklch(80.8% 0.081 141.1)

  5. Step 400

    400

    #71B565

    oklch(70.8% 0.132 140.7)

  6. Step 500

    500

    #47A137

    oklch(63.1% 0.167 140.8)

  7. Step 600

    600

    #218B01

    oklch(55.6% 0.182 140.8)

  8. Step 700

    700

    #1A7500

    oklch(49.1% 0.161 140.8)

  9. Step 800

    800

    #136000

    oklch(42.7% 0.14 140.8)

  10. Step 900

    900

    #194F0F

    oklch(37.8% 0.11 140.9)

  11. Step 950

    950

    #112E0B

    oklch(26.9% 0.069 140.4)

Export this scale for Tailwind in the Tailwind colors tool

#BADBB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED4B20.048
Deuteranopia (no green cones)#D8D1B60.046
Tritanopia (no blue cones)#B8D8D00.042
Achromatopsia (no color)#D2D2D20.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADBB4

    #BADBB4

    oklch(85.7% 0.064 140.8)

  • #E4C3EA

    #E4C3EA

    oklch(85.7% 0.064 321.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADBB4

    #BADBB4

    oklch(85.7% 0.064 140.8)

  • #D1D5A5

    #D1D5A5

    oklch(85.8% 0.064 111.6)

  • #A6DECA

    #A6DECA

    oklch(85.6% 0.064 170.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADBB4

    #BADBB4

    oklch(85.7% 0.064 140.8)

  • #CFC9F7

    #CFC9F7

    oklch(85.6% 0.064 291)

  • #F2C0D5

    #F2C0D5

    oklch(85.8% 0.063 351.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADBB4

    #BADBB4

    oklch(85.7% 0.064 140.8)

  • #B9D1FB

    #B9D1FB

    oklch(85.7% 0.064 261.6)

  • #F7C0BE

    #F7C0BE

    oklch(85.6% 0.064 20.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADBB4

    #BADBB4

    oklch(85.7% 0.064 140.8)

  • #A6D8F2

    #A6D8F2

    oklch(85.6% 0.063 231)

  • #E4C3EA

    #E4C3EA

    oklch(85.7% 0.064 321.1)

  • #F3C5AB

    #F3C5AB

    oklch(85.7% 0.063 51)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADBB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADBB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.