#BADBB2

Closest named color: Light Grey Green (#B7E1A1). oklch(85.7% 0.066 139.6), rgb(186, 219, 178).

Aa

Black text reads best on this color (13.86:1).

About this color

#BADBB2 is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.066 and its hue 140°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.032 away. Black text reads best on it, at 13.86:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.066)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text13.86:1
White text1.51:1

Values

HEX#BADBB2
RGBrgb(186, 219, 178)
HSLhsl(108, 36%, 78%)
OKLCHoklch(85.7% 0.066 139.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADBB2 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #BADBB2 13.86:1 AAA Lc 79.8 Fine for body text
#BADBB2 text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#BADBB2 text on black 13.86:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F0

    oklch(97% 0.011 136.6)

  2. Step 100

    100

    #E2EEDF

    oklch(93.6% 0.024 139.4)

  3. Step 200

    200 (this color)

    #BADBB2

    oklch(85.7% 0.066 139.6)

  4. Step 300

    300

    #A4CE9A

    oklch(80.8% 0.084 139.7)

  5. Step 400

    400

    #71B561

    oklch(70.8% 0.136 139.8)

  6. Step 500

    500

    #48A12E

    oklch(63.1% 0.173 139.5)

  7. Step 600

    600

    #2C8A00

    oklch(55.6% 0.177 139.5)

  8. Step 700

    700

    #237400

    oklch(49% 0.157 139.6)

  9. Step 800

    800

    #1B5F00

    oklch(42.6% 0.136 139.6)

  10. Step 900

    900

    #1A4F08

    oklch(37.7% 0.113 139.6)

  11. Step 950

    950

    #112E09

    oklch(26.9% 0.07 139.6)

Export this scale for Tailwind in the Tailwind colors tool

#BADBB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED4B00.048
Deuteranopia (no green cones)#D8D1B40.046
Tritanopia (no blue cones)#B9D8D00.044
Achromatopsia (no color)#D2D2D20.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADBB2

    #BADBB2

    oklch(85.7% 0.066 139.6)

  • #E3C3EB

    #E3C3EB

    oklch(85.7% 0.064 319.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADBB2

    #BADBB2

    oklch(85.7% 0.066 139.6)

  • #D2D4A2

    #D2D4A2

    oklch(85.6% 0.066 109.6)

  • #A5DEC9

    #A5DEC9

    oklch(85.6% 0.065 170)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADBB2

    #BADBB2

    oklch(85.7% 0.066 139.6)

  • #CEC9F9

    #CEC9F9

    oklch(85.6% 0.066 289.7)

  • #F2BFD6

    #F2BFD6

    oklch(85.6% 0.065 349.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADBB2

    #BADBB2

    oklch(85.7% 0.066 139.6)

  • #B7D1FC

    #B7D1FC

    oklch(85.6% 0.066 260.4)

  • #F8BFBE

    #F8BFBE

    oklch(85.6% 0.066 19.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADBB2

    #BADBB2

    oklch(85.7% 0.066 139.6)

  • #A3D9F3

    #A3D9F3

    oklch(85.7% 0.066 229.1)

  • #E3C3EB

    #E3C3EB

    oklch(85.7% 0.064 319.5)

  • #F4C4AA

    #F4C4AA

    oklch(85.6% 0.065 49.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADBB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADBB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.