#BAD698

Closest named color: Light Grey Green (#B7E1A1). oklch(84% 0.088 127.9), rgb(186, 214, 152).

Aa

Black text reads best on this color (13.15:1).

About this color

#BAD698 is a light, moderately saturated green. In OKLCH its lightness is 84%, its chroma 0.088 and its hue 128°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Grey Green (#B7E1A1), ΔE 0.028 away. Black text reads best on it, at 13.15:1.

Hue familyGreens
Lightnesslight (84%)
Chromamoderately saturated (0.088)
Temperaturein between
Nearest nameLight Grey Green (#B7E1A1)
Black text13.15:1
White text1.59:1

Values

HEX#BAD698
RGBrgb(186, 214, 152)
HSLhsl(87, 43%, 72%)
OKLCHoklch(84% 0.088 127.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD698 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #BAD698 13.15:1 AAA Lc 76.9 Fine for body text
#BAD698 text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#BAD698 text on black 13.15:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F3F7EF

    oklch(97.1% 0.011 128.6)

  2. Step 100

    100

    #E5EDDC

    oklch(93.5% 0.024 127.6)

  3. Step 200

    200

    #D0E0BE

    oklch(88.6% 0.049 128)

  4. Step 300

    300 (this color)

    #BAD698

    oklch(84% 0.088 127.9)

  5. Step 400

    400

    #87B149

    oklch(70.8% 0.141 128)

  6. Step 500

    500

    #6C9B00

    oklch(63.2% 0.165 128)

  7. Step 600

    600

    #5A8200

    oklch(55.6% 0.145 128)

  8. Step 700

    700

    #4B6D00

    oklch(49% 0.128 127.9)

  9. Step 800

    800

    #3D5A00

    oklch(42.8% 0.112 128.1)

  10. Step 900

    900

    #324B00

    oklch(37.8% 0.099 128.2)

  11. Step 950

    950

    #1C2C00

    oklch(26.9% 0.07 127.9)

Export this scale for Tailwind in the Tailwind colors tool

#BAD698 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCE940.047
Deuteranopia (no green cones)#D8CC9B0.048
Tritanopia (no blue cones)#BDD0C60.069
Achromatopsia (no color)#CDCDCD0.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD698

    #BAD698

    oklch(84% 0.088 127.9)

  • #DABCF7

    #DABCF7

    oklch(84% 0.087 307.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD698

    #BAD698

    oklch(84% 0.088 127.9)

  • #DACC88

    #DACC88

    oklch(84.1% 0.089 98)

  • #99DCB5

    #99DCB5

    oklch(83.9% 0.087 158.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD698

    #BAD698

    oklch(84% 0.088 127.9)

  • #BEC6FF

    #BEC6FF

    oklch(84% 0.08 278.3)

  • #F1B5DF

    #F1B5DF

    oklch(84% 0.088 337.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD698

    #BAD698

    oklch(84% 0.088 127.9)

  • #9FD0FF

    #9FD0FF

    oklch(84% 0.084 247.8)

  • #FDB3C0

    #FDB3C0

    oklch(84% 0.088 7.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD698

    #BAD698

    oklch(84% 0.088 127.9)

  • #85D9F1

    #85D9F1

    oklch(84% 0.088 218.1)

  • #DABCF7

    #DABCF7

    oklch(84% 0.087 307.7)

  • #FEB7A1

    #FEB7A1

    oklch(84% 0.089 37.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD698, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD698 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.