#BAD1FB

Closest named color: Light Periwinkle (#C1C6FC). oklch(85.8% 0.064 262.4), rgb(186, 209, 251).

Aa

Black text reads best on this color (13.60:1).

About this color

#BAD1FB is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.064 and its hue 262°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.030 away. Black text reads best on it, at 13.60:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.064)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text13.60:1
White text1.54:1

Values

HEX#BAD1FB
RGBrgb(186, 209, 251)
HSLhsl(219, 89%, 86%)
OKLCHoklch(85.8% 0.064 262.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD1FB 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #BAD1FB 13.60:1 AAA Lc 78.7 Fine for body text
#BAD1FB text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#BAD1FB text on black 13.60:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E1EAFA

    oklch(93.5% 0.024 262.1)

  3. Step 200

    200 (this color)

    #BAD1FB

    oklch(85.8% 0.064 262.4)

  4. Step 300

    300

    #A4C1F6

    oklch(80.8% 0.082 262.3)

  5. Step 400

    400

    #749FF2

    oklch(70.7% 0.131 262.7)

  6. Step 500

    500

    #5085EE

    oklch(63.2% 0.168 262.5)

  7. Step 600

    600

    #346BDC

    oklch(55.5% 0.183 262.5)

  8. Step 700

    700

    #2759BF

    oklch(49.1% 0.169 262.4)

  9. Step 800

    800

    #21499A

    oklch(42.6% 0.14 262.4)

  10. Step 900

    900

    #203E7B

    oklch(37.7% 0.11 262.6)

  11. Step 950

    950

    #132548

    oklch(27% 0.069 262.3)

Export this scale for Tailwind in the Tailwind colors tool

#BAD1FB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C3D3FD0.013
Deuteranopia (no green cones)#BDCDFA0.010
Tritanopia (no blue cones)#A9D9DF0.056
Achromatopsia (no color)#D0D0D00.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD1FB

    #BAD1FB

    oklch(85.8% 0.064 262.4)

  • #E5CDA1

    #E5CDA1

    oklch(85.8% 0.064 82.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD1FB

    #BAD1FB

    oklch(85.8% 0.064 262.4)

  • #A7D8F3

    #A7D8F3

    oklch(85.7% 0.063 232.6)

  • #D1C9F7

    #D1C9F7

    oklch(85.7% 0.064 293)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD1FB

    #BAD1FB

    oklch(85.8% 0.064 262.4)

  • #F3C5AA

    #F3C5AA

    oklch(85.7% 0.064 52)

  • #D0D5A5

    #D0D5A5

    oklch(85.7% 0.064 112.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD1FB

    #BAD1FB

    oklch(85.8% 0.064 262.4)

  • #F8C0BD

    #F8C0BD

    oklch(85.7% 0.065 22)

  • #B9DCB5

    #B9DCB5

    oklch(85.9% 0.065 142.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD1FB

    #BAD1FB

    oklch(85.8% 0.064 262.4)

  • #F3C0D4

    #F3C0D4

    oklch(85.9% 0.064 353.1)

  • #E5CDA1

    #E5CDA1

    oklch(85.8% 0.064 82.5)

  • #A6DECC

    #A6DECC

    oklch(85.7% 0.063 173)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD1FB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD1FB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.