#BAD1AC

Closest named color: Ash Gray (#BFC8AD). oklch(83.4% 0.056 133.6), rgb(186, 209, 172).

Aa

Black text reads best on this color (12.80:1).

About this color

#BAD1AC is a light, muted green. In OKLCH its lightness is 83%, its chroma 0.056 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.025 away. Black text reads best on it, at 12.80:1.

Hue familyGreens
Lightnesslight (83%)
Chromamuted (0.056)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.80:1
White text1.64:1

Values

HEX#BAD1AC
RGBrgb(186, 209, 172)
HSLhsl(97, 29%, 75%)
OKLCHoklch(83.4% 0.056 133.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD1AC 1.64:1 Fails Lc -32.1 Non-text elements, placeholder text
Black text on #BAD1AC 12.80:1 AAA Lc 75.4 Fine for body text
#BAD1AC text on white 1.64:1 Fails Lc 28.4 Dividers and decoration only
#BAD1AC text on black 12.80:1 AAA Lc -74.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F3F7F1

    oklch(97.1% 0.009 134.9)

  2. Step 100

    100

    #E6ECE1

    oklch(93.5% 0.016 130.4)

  3. Step 200

    200

    #D1DEC9

    oklch(88.5% 0.032 133.3)

  4. Step 300

    300 (this color)

    #BAD1AC

    oklch(83.4% 0.056 133.6)

  5. Step 400

    400

    #8AAD73

    oklch(70.7% 0.09 133.5)

  6. Step 500

    500

    #6C984D

    oklch(63% 0.115 133.7)

  7. Step 600

    600

    #54822F

    oklch(55.5% 0.124 133.5)

  8. Step 700

    700

    #446E22

    oklch(49% 0.116 133.7)

  9. Step 800

    800

    #385A1E

    oklch(42.7% 0.096 133.9)

  10. Step 900

    900

    #314A1E

    oklch(37.7% 0.075 133.4)

  11. Step 950

    950

    #1D2B12

    oklch(26.9% 0.047 132.8)

Export this scale for Tailwind in the Tailwind colors tool

#BAD1AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAA0.036
Deuteranopia (no green cones)#D1C9AE0.037
Tritanopia (no blue cones)#BACEC70.041
Achromatopsia (no color)#CACACA0.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD1AC

    #BAD1AC

    oklch(83.4% 0.056 133.6)

  • #D6BEE3

    #D6BEE3

    oklch(83.3% 0.057 313.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD1AC

    #BAD1AC

    oklch(83.4% 0.056 133.6)

  • #CECBA1

    #CECBA1

    oklch(83.4% 0.056 104.2)

  • #A8D5BE

    #A8D5BE

    oklch(83.5% 0.057 162.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD1AC

    #BAD1AC

    oklch(83.4% 0.056 133.6)

  • #C3C4ED

    #C3C4ED

    oklch(83.3% 0.057 284)

  • #E4BBD2

    #E4BBD2

    oklch(83.5% 0.056 343.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD1AC

    #BAD1AC

    oklch(83.4% 0.056 133.6)

  • #B0CBED

    #B0CBED

    oklch(83.3% 0.056 254.3)

  • #EBBABE

    #EBBABE

    oklch(83.4% 0.057 12.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD1AC

    #BAD1AC

    oklch(83.4% 0.056 133.6)

  • #A1D1E4

    #A1D1E4

    oklch(83.3% 0.057 224.2)

  • #D6BEE3

    #D6BEE3

    oklch(83.3% 0.057 313.8)

  • #E9BDAB

    #E9BDAB

    oklch(83.2% 0.057 43.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD1AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD1AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.