#BAA298

Closest named color: Mushroom (#BA9E88). oklch(73% 0.032 44), rgb(186, 162, 152).

Aa

Black text reads best on this color (8.70:1).

About this color

#BAA298 is a medium-light, muted orange. In OKLCH its lightness is 73%, its chroma 0.032 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.021 away. Black text reads best on it, at 8.70:1.

Hue familyOranges
Lightnessmedium-light (73%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.70:1
White text2.41:1

Values

HEX#BAA298
RGBrgb(186, 162, 152)
HSLhsl(18, 20%, 66%)
OKLCHoklch(73% 0.032 44)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAA298 2.41:1 Fails Lc -52.5 Large or bold text, headings
Black text on #BAA298 8.70:1 AAA Lc 56.5 Large or bold text, headings
#BAA298 text on white 2.41:1 Fails Lc 47.5 Large or bold text, headings
#BAA298 text on black 8.70:1 AAA Lc -54.5 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EDE9E7

    oklch(93.7% 0.005 48.7)

  3. Step 200

    200

    #E0D7D3

    oklch(88.5% 0.011 45.7)

  4. Step 300

    300

    #CCBDB6

    oklch(80.9% 0.02 46.8)

  5. Step 400

    400 (this color)

    #BAA298

    oklch(73% 0.032 44)

  6. Step 500

    500

    #9F8276

    oklch(63% 0.04 43.7)

  7. Step 600

    600

    #8A6B5E

    oklch(55.5% 0.044 43.9)

  8. Step 700

    700

    #755A4E

    oklch(49.2% 0.04 45.1)

  9. Step 800

    800

    #5F4940

    oklch(42.6% 0.034 43.3)

  10. Step 900

    900

    #4E3D36

    oklch(37.6% 0.027 43.5)

  11. Step 950

    950

    #2E2420

    oklch(27.1% 0.017 42.9)

Export this scale for Tailwind in the Tailwind colors tool

#BAA298 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A8A4970.027
Deuteranopia (no green cones)#ADA9980.026
Tritanopia (no blue cones)#C19E9F0.020
Achromatopsia (no color)#A7A7A70.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAA298

    #BAA298

    oklch(73% 0.032 44)

  • #93ADB7

    #93ADB7

    oklch(73.1% 0.032 223.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAA298

    #BAA298

    oklch(73% 0.032 44)

  • #BBA0A2

    #BBA0A2

    oklch(73% 0.032 12.8)

  • #B4A592

    #B4A592

    oklch(73% 0.032 73.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAA298

    #BAA298

    oklch(73% 0.032 44)

  • #92AFAE

    #92AFAE

    oklch(73.2% 0.032 193.9)

  • #9AA9BC

    #9AA9BC

    oklch(72.9% 0.032 254.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAA298

    #BAA298

    oklch(73% 0.032 44)

  • #96AFA2

    #96AFA2

    oklch(73.1% 0.033 162.9)

  • #A5A6BC

    #A5A6BC

    oklch(73.1% 0.032 283.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAA298

    #BAA298

    oklch(73% 0.032 44)

  • #A0AD99

    #A0AD99

    oklch(73.2% 0.032 134.5)

  • #93ADB7

    #93ADB7

    oklch(73.1% 0.032 223.1)

  • #AFA2B6

    #AFA2B6

    oklch(73% 0.032 314)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAA298, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAA298 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.