#BAA296

Closest named color: Mushroom (#BA9E88). oklch(73% 0.033 48.2), rgb(186, 162, 150).

Aa

Black text reads best on this color (8.69:1).

About this color

#BAA296 is a medium-light, muted orange. In OKLCH its lightness is 73%, its chroma 0.033 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.019 away. Black text reads best on it, at 8.69:1.

Hue familyOranges
Lightnessmedium-light (73%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.69:1
White text2.41:1

Values

HEX#BAA296
RGBrgb(186, 162, 150)
HSLhsl(20, 21%, 66%)
OKLCHoklch(73% 0.033 48.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAA296 2.41:1 Fails Lc -52.5 Large or bold text, headings
Black text on #BAA296 8.69:1 AAA Lc 56.4 Large or bold text, headings
#BAA296 text on white 2.41:1 Fails Lc 47.6 Large or bold text, headings
#BAA296 text on black 8.69:1 AAA Lc -54.5 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EDE9E6

    oklch(93.6% 0.006 59.6)

  3. Step 200

    200

    #E0D7D3

    oklch(88.5% 0.011 45.7)

  4. Step 300

    300

    #CCBDB5

    oklch(80.9% 0.02 50.1)

  5. Step 400

    400 (this color)

    #BAA296

    oklch(73% 0.033 48.2)

  6. Step 500

    500

    #A08273

    oklch(63.1% 0.043 48)

  7. Step 600

    600

    #8A6C5C

    oklch(55.6% 0.045 49.5)

  8. Step 700

    700

    #755A4C

    oklch(49.1% 0.042 48.7)

  9. Step 800

    800

    #60493E

    oklch(42.7% 0.036 46.8)

  10. Step 900

    900

    #4E3D35

    oklch(37.6% 0.027 46.5)

  11. Step 950

    950

    #2E241F

    oklch(27% 0.018 48)

Export this scale for Tailwind in the Tailwind colors tool

#BAA296 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A8A4950.027
Deuteranopia (no green cones)#AEA9960.025
Tritanopia (no blue cones)#C19E9F0.022
Achromatopsia (no color)#A7A7A70.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAA296

    #BAA296

    oklch(73% 0.033 48.2)

  • #93ACB8

    #93ACB8

    oklch(72.9% 0.033 228.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAA296

    #BAA296

    oklch(73% 0.033 48.2)

  • #BCA0A0

    #BCA0A0

    oklch(73.1% 0.033 17.9)

  • #B3A691

    #B3A691

    oklch(73% 0.033 79.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAA296

    #BAA296

    oklch(73% 0.033 48.2)

  • #90AEAF

    #90AEAF

    oklch(72.9% 0.033 198.9)

  • #9BA9BD

    #9BA9BD

    oklch(73% 0.033 257.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAA296

    #BAA296

    oklch(73% 0.033 48.2)

  • #94AFA4

    #94AFA4

    oklch(73% 0.034 168.8)

  • #A6A5BC

    #A6A5BC

    oklch(73% 0.033 287.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAA296

    #BAA296

    oklch(73% 0.033 48.2)

  • #9EAD99

    #9EAD99

    oklch(73% 0.033 137.8)

  • #93ACB8

    #93ACB8

    oklch(72.9% 0.033 228.4)

  • #B1A1B5

    #B1A1B5

    oklch(72.9% 0.034 319.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAA296, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAA296 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.