#BA986E

Closest named color: Dust (#B2996E). oklch(70.1% 0.07 72.2), rgb(186, 152, 110).

Aa

Black text reads best on this color (7.80:1).

About this color

#BA986E is a medium-light, muted orange. In OKLCH its lightness is 70%, its chroma 0.070 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Dust (#B2996E), ΔE 0.013 away. Black text reads best on it, at 7.80:1.

Hue familyOranges
Lightnessmedium-light (70%)
Chromamuted (0.070)
Temperaturewarm
Nearest nameDust (#B2996E)
Black text7.80:1
White text2.69:1

Values

HEX#BA986E
RGBrgb(186, 152, 110)
HSLhsl(33, 36%, 58%)
OKLCHoklch(70.1% 0.07 72.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BA986E 2.69:1 Fails Lc -57.4 Large or bold text, headings
Black text on #BA986E 7.80:1 AAA Lc 51.8 Large or bold text, headings
#BA986E text on white 2.69:1 Fails Lc 52.2 Large or bold text, headings
#BA986E text on black 7.80:1 AAA Lc -49.7 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E3D7C8

    oklch(88.5% 0.024 73.6)

  4. Step 300

    300

    #D3BDA2

    oklch(81% 0.044 72.8)

  5. Step 400

    400 (this color)

    #BA986E

    oklch(70.1% 0.07 72.2)

  6. Step 500

    500

    #AB8049

    oklch(63% 0.09 71.8)

  7. Step 600

    600

    #96692A

    oklch(55.6% 0.097 72.2)

  8. Step 700

    700

    #80571D

    oklch(49% 0.09 71.7)

  9. Step 800

    800

    #68481A

    oklch(42.8% 0.075 72.9)

  10. Step 900

    900

    #553C1C

    oklch(37.7% 0.058 71.2)

  11. Step 950

    950

    #322311

    oklch(26.9% 0.037 70.2)

Export this scale for Tailwind in the Tailwind colors tool

#BA986E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A4996B0.035
Deuteranopia (no green cones)#ACA16F0.031
Tritanopia (no blue cones)#C68F8D0.059
Achromatopsia (no color)#9E9E9E0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BA986E

    #BA986E

    oklch(70.1% 0.07 72.2)

  • #7FA2CA

    #7FA2CA

    oklch(70.1% 0.071 252.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BA986E

    #BA986E

    oklch(70.1% 0.07 72.2)

  • #C5917C

    #C5917C

    oklch(70.1% 0.07 43)

  • #A7A16D

    #A7A16D

    oklch(70.1% 0.071 102.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BA986E

    #BA986E

    oklch(70.1% 0.07 72.2)

  • #6CA9BE

    #6CA9BE

    oklch(70.1% 0.07 221.8)

  • #979ACA

    #979ACA

    oklch(70.1% 0.07 281.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BA986E

    #BA986E

    oklch(70.1% 0.07 72.2)

  • #68ADAA

    #68ADAA

    oklch(70.1% 0.07 192.1)

  • #AD92BF

    #AD92BF

    oklch(70% 0.071 311.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BA986E

    #BA986E

    oklch(70.1% 0.07 72.2)

  • #76AD92

    #76AD92

    oklch(70.1% 0.07 162.6)

  • #7FA2CA

    #7FA2CA

    oklch(70.1% 0.071 252.2)

  • #BE8EAB

    #BE8EAB

    oklch(70.2% 0.07 342.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BA986E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BA986E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.