#BA416E

Closest named color: Dark Rose (#B5485D). oklch(55.6% 0.16 0.8), rgb(186, 65, 110).

Aa

White text reads best on this color (5.16:1).

About this color

#BA416E is a medium-dark, vivid red. In OKLCH its lightness is 56%, its chroma 0.160 and its hue 1°. Its hue sits on the warm side of the wheel. The nearest named color is Dark Rose (#B5485D), ΔE 0.033 away. White text reads best on it, at 5.16:1.

Hue familyReds
Lightnessmedium-dark (56%)
Chromavivid (0.160)
Temperaturewarm
Nearest nameDark Rose (#B5485D)
Black text4.06:1
White text5.16:1

Values

HEX#BA416E
RGBrgb(186, 65, 110)
HSLhsl(338, 48%, 49%)
OKLCHoklch(55.6% 0.16 0.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BA416E 5.16:1 AA Lc -80.1 Fine for body text
Black text on #BA416E 4.06:1 AA large text Lc 29.4 Dividers and decoration only
#BA416E text on white 5.16:1 AA Lc 74.7 Content text, not long reading
#BA416E text on black 4.06:1 AA large text Lc -27.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F5

    oklch(97.1% 0.009 0.1)

  2. Step 100

    100

    #F7E4E9

    oklch(93.5% 0.022 359.7)

  3. Step 200

    200

    #F1CFD7

    oklch(88.5% 0.039 2)

  4. Step 300

    300

    #E9AEBE

    oklch(81% 0.072 0.9)

  5. Step 400

    400

    #DB819C

    oklch(70.7% 0.115 1.1)

  6. Step 500

    500

    #CF5E84

    oklch(63.1% 0.148 1.1)

  7. Step 600

    600 (this color)

    #BA416E

    oklch(55.6% 0.16 0.8)

  8. Step 700

    700

    #A0325C

    oklch(49.2% 0.149 0.9)

  9. Step 800

    800

    #822B4B

    oklch(42.8% 0.123 1.1)

  10. Step 900

    900

    #69283F

    oklch(37.8% 0.096 0.7)

  11. Step 950

    950

    #3E1825

    oklch(27.1% 0.062 0.5)

Export this scale for Tailwind in the Tailwind colors tool

#BA416E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#585F6F0.179
Deuteranopia (no green cones)#79766B0.163
Tritanopia (no blue cones)#C933530.046
Achromatopsia (no color)#6D6D6D0.162

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BA416E

    #BA416E

    oklch(55.6% 0.16 0.8)

  • #008676

    #008676

    oklch(55.6% 0.1 180.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BA416E

    #BA416E

    oklch(55.6% 0.16 0.8)

  • #A6499E

    #A6499E

    oklch(55.6% 0.161 330.9)

  • #BF4533

    #BF4533

    oklch(55.6% 0.16 31)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BA416E

    #BA416E

    oklch(55.6% 0.16 0.8)

  • #008B41

    #008B41

    oklch(55.7% 0.151 150.7)

  • #008293

    #008293

    oklch(55.6% 0.096 210.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BA416E

    #BA416E

    oklch(55.6% 0.16 0.8)

  • #697E00

    #697E00

    oklch(55.6% 0.133 120.6)

  • #007BB7

    #007BB7

    oklch(55.7% 0.129 240.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BA416E

    #BA416E

    oklch(55.6% 0.16 0.8)

  • #8C7000

    #8C7000

    oklch(55.6% 0.114 91.4)

  • #008676

    #008676

    oklch(55.6% 0.1 180.5)

  • #5269D0

    #5269D0

    oklch(55.7% 0.16 270.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BA416E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BA416E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.