#B9250E

Closest named color: Rusty Red (#AF2F0D). oklch(51.1% 0.186 31.5), rgb(185, 37, 14).

Aa

White text reads best on this color (6.29:1).

About this color

#B9250E is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.186 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.021 away. White text reads best on it, at 6.29:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.186)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.33:1
White text6.29:1

Values

HEX#B9250E
RGBrgb(185, 37, 14)
HSLhsl(8, 86%, 39%)
OKLCHoklch(51.1% 0.186 31.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B9250E 6.29:1 AA Lc -84.9 Fine for body text
Black text on #B9250E 3.33:1 AA large text Lc 24.4 Dividers and decoration only
#B9250E text on white 6.29:1 AA Lc 79.7 Fine for body text
#B9250E text on black 3.33:1 AA large text Lc -22.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F0

    oklch(97.1% 0.012 37.4)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F9CEC5

    oklch(88.6% 0.05 31.8)

  4. Step 300

    300

    #F5AB9D

    oklch(80.8% 0.09 31)

  5. Step 400

    400

    #EC7B66

    oklch(70.7% 0.144 31.8)

  6. Step 500

    500

    #E3523B

    oklch(63.1% 0.185 31.6)

  7. Step 600

    600

    #CE2D14

    oklch(55.5% 0.2 31.6)

  8. Step 700

    700 (this color)

    #B9250E

    oklch(51.1% 0.186 31.5)

  9. Step 800

    800

    #911C0A

    oklch(42.8% 0.155 31.5)

  10. Step 900

    900

    #742013

    oklch(37.7% 0.12 31.6)

  11. Step 950

    950

    #44140D

    oklch(26.9% 0.076 30.9)

Export this scale for Tailwind in the Tailwind colors tool

#B9250E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#564B060.199
Deuteranopia (no green cones)#7A6C000.180
Tritanopia (no blue cones)#CC00230.044
Achromatopsia (no color)#6060600.188

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B9250E

    #B9250E

    oklch(51.1% 0.186 31.5)

  • #007383

    #007383

    oklch(51% 0.089 211.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B9250E

    #B9250E

    oklch(51.1% 0.186 31.5)

  • #B41F5F

    #B41F5F

    oklch(51.1% 0.187 1.5)

  • #955400

    #955400

    oklch(51.1% 0.118 62)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B9250E

    #B9250E

    oklch(51.1% 0.186 31.5)

  • #00776A

    #00776A

    oklch(51.1% 0.092 181.8)

  • #006DA4

    #006DA4

    oklch(51.1% 0.12 241.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B9250E

    #B9250E

    oklch(51.1% 0.186 31.5)

  • #007B3B

    #007B3B

    oklch(51% 0.136 151.4)

  • #4456CF

    #4456CF

    oklch(51.1% 0.187 271.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B9250E

    #B9250E

    oklch(51.1% 0.186 31.5)

  • #5B7000

    #5B7000

    oklch(51% 0.123 121.7)

  • #007383

    #007383

    oklch(51% 0.089 211.5)

  • #7B41BD

    #7B41BD

    oklch(51% 0.187 301.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B9250E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B9250E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.