#B7CEFC

Closest named color: Light Periwinkle (#C1C6FC). oklch(85% 0.069 264.1), rgb(183, 206, 252).

Aa

Black text reads best on this color (13.24:1).

About this color

#B7CEFC is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.069 and its hue 264°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.023 away. Black text reads best on it, at 13.24:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.069)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text13.24:1
White text1.58:1

Values

HEX#B7CEFC
RGBrgb(183, 206, 252)
HSLhsl(220, 92%, 85%)
OKLCHoklch(85% 0.069 264.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B7CEFC 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #B7CEFC 13.24:1 AAA Lc 77.2 Fine for body text
#B7CEFC text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#B7CEFC text on black 13.24:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FE

    oklch(97.2% 0.012 259.8)

  2. Step 100

    100

    #E1EAFC

    oklch(93.6% 0.026 264.4)

  3. Step 200

    200 (this color)

    #B7CEFC

    oklch(85% 0.069 264.1)

  4. Step 300

    300

    #A4C0FB

    oklch(80.8% 0.089 264.8)

  5. Step 400

    400

    #739EF9

    oklch(70.8% 0.142 264)

  6. Step 500

    500

    #4F82F6

    oklch(63.1% 0.182 264)

  7. Step 600

    600

    #3568E5

    oklch(55.6% 0.198 264.2)

  8. Step 700

    700

    #2856C7

    oklch(49.2% 0.184 264)

  9. Step 800

    800

    #2247A1

    oklch(42.8% 0.152 264.1)

  10. Step 900

    900

    #203D80

    oklch(37.8% 0.119 264)

  11. Step 950

    950

    #13244B

    oklch(27% 0.076 264.2)

Export this scale for Tailwind in the Tailwind colors tool

#B7CEFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BFD1FE0.014
Deuteranopia (no green cones)#B9CAFB0.010
Tritanopia (no blue cones)#A4D7DD0.062
Achromatopsia (no color)#CDCDCD0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B7CEFC

    #B7CEFC

    oklch(85% 0.069 264.1)

  • #E3CB9A

    #E3CB9A

    oklch(85% 0.07 84.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B7CEFC

    #B7CEFC

    oklch(85% 0.069 264.1)

  • #A1D6F5

    #A1D6F5

    oklch(85% 0.07 234.3)

  • #D0C6F7

    #D0C6F7

    oklch(85.1% 0.068 294.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B7CEFC

    #B7CEFC

    oklch(85% 0.069 264.1)

  • #F3C2A3

    #F3C2A3

    oklch(85% 0.07 53.9)

  • #CCD3A0

    #CCD3A0

    oklch(84.9% 0.068 114.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B7CEFC

    #B7CEFC

    oklch(85% 0.069 264.1)

  • #F8BDB8

    #F8BDB8

    oklch(85% 0.069 24.2)

  • #B3DAB2

    #B3DAB2

    oklch(85% 0.068 144.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B7CEFC

    #B7CEFC

    oklch(85% 0.069 264.1)

  • #F3BCD1

    #F3BCD1

    oklch(85% 0.068 353.9)

  • #E3CB9A

    #E3CB9A

    oklch(85% 0.07 84.8)

  • #9EDDCA

    #9EDDCA

    oklch(85% 0.069 173.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B7CEFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B7CEFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.