#B72D05

Closest named color: Rusty Red (#AF2F0D). oklch(51.3% 0.18 34.4), rgb(183, 45, 5).

Aa

White text reads best on this color (6.19:1).

About this color

#B72D05 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.180 and its hue 34°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.016 away. White text reads best on it, at 6.19:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.180)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.39:1
White text6.19:1

Values

HEX#B72D05
RGBrgb(183, 45, 5)
HSLhsl(13, 95%, 37%)
OKLCHoklch(51.3% 0.18 34.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B72D05 6.19:1 AA Lc -84.6 Fine for body text
Black text on #B72D05 3.39:1 AA large text Lc 24.7 Dividers and decoration only
#B72D05 text on white 6.19:1 AA Lc 79.4 Fine for body text
#B72D05 text on black 3.39:1 AA large text Lc -22.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F0

    oklch(97.1% 0.012 37.4)

  2. Step 100

    100

    #FAE4DF

    oklch(93.5% 0.025 32.9)

  3. Step 200

    200

    #F7CEC4

    oklch(88.4% 0.049 34)

  4. Step 300

    300

    #F3AD9B

    oklch(80.9% 0.087 35)

  5. Step 400

    400

    #EA7E64

    oklch(70.8% 0.139 34.6)

  6. Step 500

    500

    #E05737

    oklch(63.2% 0.178 34.5)

  7. Step 600

    600

    #CB3409

    oklch(55.5% 0.193 34.4)

  8. Step 700

    700 (this color)

    #B72D05

    oklch(51.3% 0.18 34.4)

  9. Step 800

    800

    #8E2104

    oklch(42.6% 0.149 34.3)

  10. Step 900

    900

    #722310

    oklch(37.7% 0.115 34.6)

  11. Step 950

    950

    #43160B

    oklch(27% 0.073 35)

Export this scale for Tailwind in the Tailwind colors tool

#B72D05 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#594D000.188
Deuteranopia (no green cones)#7A6C000.169
Tritanopia (no blue cones)#CA00280.054
Achromatopsia (no color)#6161610.181

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B72D05

    #B72D05

    oklch(51.3% 0.18 34.4)

  • #007487

    #007487

    oklch(51.4% 0.09 214.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B72D05

    #B72D05

    oklch(51.3% 0.18 34.4)

  • #B3265A

    #B3265A

    oklch(51.3% 0.179 4.4)

  • #945600

    #945600

    oklch(51.3% 0.116 64.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B72D05

    #B72D05

    oklch(51.3% 0.18 34.4)

  • #00776D

    #00776D

    oklch(51.2% 0.09 184.7)

  • #006CAA

    #006CAA

    oklch(51.3% 0.128 244.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B72D05

    #B72D05

    oklch(51.3% 0.18 34.4)

  • #007B44

    #007B44

    oklch(51.2% 0.127 154.7)

  • #4C56CB

    #4C56CB

    oklch(51.3% 0.179 274.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B72D05

    #B72D05

    oklch(51.3% 0.18 34.4)

  • #577200

    #577200

    oklch(51.2% 0.128 124.4)

  • #007487

    #007487

    oklch(51.4% 0.09 214.3)

  • #7F43B8

    #7F43B8

    oklch(51.4% 0.179 304.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B72D05, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B72D05 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.