#B65D4A

Closest named color: Clay (#B66A50). oklch(58% 0.12 33.3), rgb(182, 93, 74).

Aa

Black text reads best on this color (4.65:1).

About this color

#B65D4A is a medium-dark, moderately saturated red. In OKLCH its lightness is 58%, its chroma 0.120 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Clay (#B66A50), ΔE 0.030 away. Black text reads best on it, at 4.65:1.

Hue familyReds
Lightnessmedium-dark (58%)
Chromamoderately saturated (0.120)
Temperaturewarm
Nearest nameClay (#B66A50)
Black text4.65:1
White text4.51:1

Values

HEX#B65D4A
RGBrgb(182, 93, 74)
HSLhsl(11, 43%, 50%)
OKLCHoklch(58% 0.12 33.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B65D4A 4.51:1 AA Lc -76.4 Fine for body text
Black text on #B65D4A 4.65:1 AA Lc 33.2 Non-text elements, placeholder text
#B65D4A text on white 4.51:1 AA Lc 70.9 Content text, not long reading
#B65D4A text on black 4.65:1 AA Lc -30.8 Non-text elements, placeholder text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F4E6E3

    oklch(93.5% 0.016 32)

  3. Step 200

    200

    #ECD3CD

    oklch(88.6% 0.029 33.7)

  4. Step 300

    300

    #E1B5AA

    oklch(80.9% 0.054 34.4)

  5. Step 400

    400

    #D08D7E

    oklch(70.7% 0.085 33.1)

  6. Step 500

    500

    #C36F5D

    oklch(63.1% 0.111 33.1)

  7. Step 600

    600 (this color)

    #B65D4A

    oklch(58% 0.12 33.3)

  8. Step 700

    700

    #954635

    oklch(49.2% 0.11 33.5)

  9. Step 800

    800

    #793A2C

    oklch(42.7% 0.092 33.8)

  10. Step 900

    900

    #623228

    oklch(37.7% 0.072 32.9)

  11. Step 950

    950

    #3A1E18

    oklch(27.1% 0.046 33)

Export this scale for Tailwind in the Tailwind colors tool

#B65D4A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#736B480.120
Deuteranopia (no green cones)#897E480.111
Tritanopia (no blue cones)#C64E580.049
Achromatopsia (no color)#7676760.120

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B65D4A

    #B65D4A

    oklch(58% 0.12 33.3)

  • #00899E

    #00899E

    oklch(57.9% 0.101 213.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B65D4A

    #B65D4A

    oklch(58% 0.12 33.3)

  • #B35973

    #B35973

    oklch(58% 0.12 3.2)

  • #AB691E

    #AB691E

    oklch(58.1% 0.12 63.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B65D4A

    #B65D4A

    oklch(58% 0.12 33.3)

  • #008E80

    #008E80

    oklch(58.1% 0.104 182.8)

  • #2D81BB

    #2D81BB

    oklch(58% 0.119 243.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B65D4A

    #B65D4A

    oklch(58% 0.12 33.3)

  • #368E58

    #368E58

    oklch(57.9% 0.118 153.4)

  • #6474C1

    #6474C1

    oklch(58.1% 0.12 273.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B65D4A

    #B65D4A

    oklch(58% 0.12 33.3)

  • #6D862B

    #6D862B

    oklch(58.2% 0.12 123.4)

  • #00899E

    #00899E

    oklch(57.9% 0.101 213.4)

  • #8967B4

    #8967B4

    oklch(58% 0.12 303.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B65D4A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B65D4A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.