#B64B2D

Closest named color: Sinopia (#BB3E03). oklch(54.9% 0.146 36.4), rgb(182, 75, 45).

Aa

White text reads best on this color (5.20:1).

About this color

#B64B2D is a medium-dark, vivid red. In OKLCH its lightness is 55%, its chroma 0.146 and its hue 36°. Its hue sits on the warm side of the wheel. The nearest named color is Sinopia (#BB3E03), ΔE 0.028 away. White text reads best on it, at 5.20:1.

Hue familyReds
Lightnessmedium-dark (55%)
Chromavivid (0.146)
Temperaturewarm
Nearest nameSinopia (#BB3E03)
Black text4.03:1
White text5.20:1

Values

HEX#B64B2D
RGBrgb(182, 75, 45)
HSLhsl(13, 60%, 45%)
OKLCHoklch(54.9% 0.146 36.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B64B2D 5.20:1 AA Lc -80.5 Fine for body text
Black text on #B64B2D 4.03:1 AA large text Lc 29.0 Dividers and decoration only
#B64B2D text on white 5.20:1 AA Lc 75.1 Fine for body text
#B64B2D text on black 4.03:1 AA large text Lc -26.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E1

    oklch(93.6% 0.019 38.1)

  3. Step 200

    200

    #F0D1C9

    oklch(88.4% 0.037 34.8)

  4. Step 300

    300

    #E7B2A3

    oklch(80.8% 0.066 36.4)

  5. Step 400

    400

    #D98872

    oklch(70.6% 0.105 36)

  6. Step 500

    500

    #CD684C

    oklch(63% 0.135 36.4)

  7. Step 600

    600 (this color)

    #B64B2D

    oklch(54.9% 0.146 36.4)

  8. Step 700

    700

    #9E3D22

    oklch(49% 0.136 36.2)

  9. Step 800

    800

    #81331E

    oklch(42.7% 0.113 36)

  10. Step 900

    900

    #682E1E

    oklch(37.8% 0.088 36.4)

  11. Step 950

    950

    #3D1B12

    oklch(26.9% 0.056 35.8)

Export this scale for Tailwind in the Tailwind colors tool

#B64B2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#695E290.145
Deuteranopia (no green cones)#83762A0.135
Tritanopia (no blue cones)#C833450.062
Achromatopsia (no color)#6D6D6D0.147

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B64B2D

    #B64B2D

    oklch(54.9% 0.146 36.4)

  • #007F96

    #007F96

    oklch(55% 0.098 216.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B64B2D

    #B64B2D

    oklch(54.9% 0.146 36.4)

  • #B44563

    #B44563

    oklch(54.8% 0.146 6.6)

  • #A06000

    #A06000

    oklch(54.8% 0.122 66.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B64B2D

    #B64B2D

    oklch(54.9% 0.146 36.4)

  • #00837A

    #00837A

    oklch(54.9% 0.096 186.4)

  • #0076BF

    #0076BF

    oklch(54.9% 0.143 246.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B64B2D

    #B64B2D

    oklch(54.9% 0.146 36.4)

  • #008750

    #008750

    oklch(54.8% 0.132 156.6)

  • #5D66C5

    #5D66C5

    oklch(55% 0.146 276.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B64B2D

    #B64B2D

    oklch(54.9% 0.146 36.4)

  • #5C7F00

    #5C7F00

    oklch(54.9% 0.141 126.4)

  • #007F96

    #007F96

    oklch(55% 0.098 216.3)

  • #8756B3

    #8756B3

    oklch(54.8% 0.146 306.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B64B2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B64B2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.