#B6491A

Closest named color: Sinopia (#BB3E03). oklch(54.5% 0.153 40.9), rgb(182, 73, 26).

Aa

White text reads best on this color (5.30:1).

About this color

#B6491A is a medium-dark, vivid orange. In OKLCH its lightness is 54%, its chroma 0.153 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Sinopia (#BB3E03), ΔE 0.020 away. White text reads best on it, at 5.30:1.

Hue familyOranges
Lightnessmedium-dark (54%)
Chromavivid (0.153)
Temperaturewarm
Nearest nameSinopia (#BB3E03)
Black text3.95:1
White text5.30:1

Values

HEX#B6491A
RGBrgb(182, 73, 26)
HSLhsl(18, 75%, 41%)
OKLCHoklch(54.5% 0.153 40.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B6491A 5.30:1 AA Lc -81.0 Fine for body text
Black text on #B6491A 3.95:1 AA large text Lc 28.5 Dividers and decoration only
#B6491A text on white 5.30:1 AA Lc 75.6 Fine for body text
#B6491A text on black 3.95:1 AA large text Lc -26.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F6E6E0

    oklch(93.6% 0.019 41.8)

  3. Step 200

    200

    #F0D1C6

    oklch(88.4% 0.038 40.5)

  4. Step 300

    300

    #E8B29F

    oklch(80.8% 0.069 40.2)

  5. Step 400

    400

    #DB886A

    oklch(70.7% 0.111 40.6)

  6. Step 500

    500

    #CE6841

    oklch(63% 0.14 41)

  7. Step 600

    600 (this color)

    #B6491A

    oklch(54.5% 0.153 40.9)

  8. Step 700

    700

    #A03D10

    oklch(49.2% 0.142 41)

  9. Step 800

    800

    #823312

    oklch(42.7% 0.118 40.8)

  10. Step 900

    900

    #692E17

    oklch(37.8% 0.092 40.9)

  11. Step 950

    950

    #3E1B0E

    oklch(27% 0.059 40.5)

Export this scale for Tailwind in the Tailwind colors tool

#B6491A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#685C120.149
Deuteranopia (no green cones)#8375150.136
Tritanopia (no blue cones)#C82E400.071
Achromatopsia (no color)#6B6B6B0.154

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B6491A

    #B6491A

    oklch(54.5% 0.153 40.9)

  • #007D99

    #007D99

    oklch(54.6% 0.1 220.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B6491A

    #B6491A

    oklch(54.5% 0.153 40.9)

  • #B6415A

    #B6415A

    oklch(54.4% 0.152 10.8)

  • #9A6200

    #9A6200

    oklch(54.4% 0.117 70.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B6491A

    #B6491A

    oklch(54.5% 0.153 40.9)

  • #00817D

    #00817D

    oklch(54.5% 0.094 191)

  • #0E72C5

    #0E72C5

    oklch(54.5% 0.153 251)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B6491A

    #B6491A

    oklch(54.5% 0.153 40.9)

  • #008558

    #008558

    oklch(54.5% 0.122 160.9)

  • #6361C5

    #6361C5

    oklch(54.5% 0.152 281)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B6491A

    #B6491A

    oklch(54.5% 0.153 40.9)

  • #508000

    #508000

    oklch(54.4% 0.148 130.9)

  • #007D99

    #007D99

    oklch(54.6% 0.1 220.8)

  • #8C51B0

    #8C51B0

    oklch(54.4% 0.153 311)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B6491A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B6491A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.