#B6450E

Closest named color: Sinopia (#BB3E03). oklch(53.9% 0.158 41.3), rgb(182, 69, 14).

Aa

White text reads best on this color (5.45:1).

About this color

#B6450E is a medium-dark, vivid orange. In OKLCH its lightness is 54%, its chroma 0.158 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Sinopia (#BB3E03), ΔE 0.014 away. White text reads best on it, at 5.45:1.

Hue familyOranges
Lightnessmedium-dark (54%)
Chromavivid (0.158)
Temperaturewarm
Nearest nameSinopia (#BB3E03)
Black text3.84:1
White text5.45:1

Values

HEX#B6450E
RGBrgb(182, 69, 14)
HSLhsl(20, 86%, 38%)
OKLCHoklch(53.9% 0.158 41.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B6450E 5.45:1 AA Lc -81.7 Fine for body text
Black text on #B6450E 3.84:1 AA large text Lc 27.7 Dividers and decoration only
#B6450E text on white 5.45:1 AA Lc 76.3 Fine for body text
#B6450E text on black 3.84:1 AA large text Lc -25.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FBF3F1

    oklch(97% 0.009 34.3)

  2. Step 100

    100

    #F7E6DF

    oklch(93.7% 0.021 43.9)

  3. Step 200

    200

    #F1D1C5

    oklch(88.4% 0.04 41.7)

  4. Step 300

    300

    #E9B29D

    oklch(80.9% 0.071 41.9)

  5. Step 400

    400

    #DC8768

    oklch(70.6% 0.114 40.7)

  6. Step 500

    500

    #D0663D

    oklch(63% 0.145 41)

  7. Step 600

    600 (this color)

    #B6450E

    oklch(53.9% 0.158 41.3)

  8. Step 700

    700

    #A23B06

    oklch(49.2% 0.147 41.3)

  9. Step 800

    800

    #83320C

    oklch(42.7% 0.121 41.6)

  10. Step 900

    900

    #6A2D14

    oklch(37.8% 0.095 41.4)

  11. Step 950

    950

    #3E1B0D

    oklch(27% 0.06 41.7)

Export this scale for Tailwind in the Tailwind colors tool

#B6450E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6659000.155
Deuteranopia (no green cones)#8273040.140
Tritanopia (no blue cones)#C9263C0.075
Achromatopsia (no color)#6969690.159

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B6450E

    #B6450E

    oklch(53.9% 0.158 41.3)

  • #007B97

    #007B97

    oklch(54% 0.099 221.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B6450E

    #B6450E

    oklch(53.9% 0.158 41.3)

  • #B73C57

    #B73C57

    oklch(53.9% 0.159 11.2)

  • #976100

    #976100

    oklch(53.9% 0.116 71.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B6450E

    #B6450E

    oklch(53.9% 0.158 41.3)

  • #007F7B

    #007F7B

    oklch(53.9% 0.093 190.9)

  • #0070C5

    #0070C5

    oklch(53.9% 0.157 251)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B6450E

    #B6450E

    oklch(53.9% 0.158 41.3)

  • #008357

    #008357

    oklch(53.9% 0.12 161.1)

  • #615EC6

    #615EC6

    oklch(53.9% 0.157 281)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B6450E

    #B6450E

    oklch(53.9% 0.158 41.3)

  • #4E7E00

    #4E7E00

    oklch(53.8% 0.147 131.1)

  • #007B97

    #007B97

    oklch(54% 0.099 221.1)

  • #8C4EB0

    #8C4EB0

    oklch(54% 0.157 311.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B6450E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B6450E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.