#B62D32

Closest named color: Firebrick (#B22222). oklch(51.5% 0.173 24), rgb(182, 45, 50).

Aa

White text reads best on this color (6.15:1).

About this color

#B62D32 is a medium-dark, vivid red. In OKLCH its lightness is 52%, its chroma 0.173 and its hue 24°. Its hue sits on the warm side of the wheel. The nearest named color is Firebrick (#B22222), ΔE 0.021 away. White text reads best on it, at 6.15:1.

Hue familyReds
Lightnessmedium-dark (52%)
Chromavivid (0.173)
Temperaturewarm
Nearest nameFirebrick (#B22222)
Black text3.41:1
White text6.15:1

Values

HEX#B62D32
RGBrgb(182, 45, 50)
HSLhsl(358, 60%, 45%)
OKLCHoklch(51.5% 0.173 24)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B62D32 6.15:1 AA Lc -84.6 Fine for body text
Black text on #B62D32 3.41:1 AA large text Lc 24.7 Dividers and decoration only
#B62D32 text on white 6.15:1 AA Lc 79.4 Fine for body text
#B62D32 text on black 3.41:1 AA large text Lc -22.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F2

    oklch(97.2% 0.011 24.3)

  2. Step 100

    100

    #FAE4E2

    oklch(93.6% 0.024 23.9)

  3. Step 200

    200

    #F7CECA

    oklch(88.5% 0.047 24.6)

  4. Step 300

    300

    #F2ACA6

    oklch(80.9% 0.083 24.6)

  5. Step 400

    400

    #E87C77

    oklch(70.6% 0.134 23.8)

  6. Step 500

    500

    #DE5654

    oklch(63.2% 0.171 24.1)

  7. Step 600

    600

    #C93339

    oklch(55.5% 0.186 23.8)

  8. Step 700

    700 (this color)

    #B62D32

    oklch(51.5% 0.173 24)

  9. Step 800

    800

    #8D2125

    oklch(42.7% 0.143 23.9)

  10. Step 900

    900

    #712222

    oklch(37.6% 0.112 24.2)

  11. Step 950

    950

    #431515

    oklch(27% 0.072 23.2)

Export this scale for Tailwind in the Tailwind colors tool

#B62D32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#564F310.188
Deuteranopia (no green cones)#786C2D0.172
Tritanopia (no blue cones)#C800300.041
Achromatopsia (no color)#6161610.175

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B62D32

    #B62D32

    oklch(51.5% 0.173 24)

  • #00767F

    #00767F

    oklch(51.6% 0.088 204.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B62D32

    #B62D32

    oklch(51.5% 0.173 24)

  • #AD2D6E

    #AD2D6E

    oklch(51.5% 0.174 354.1)

  • #9E4E00

    #9E4E00

    oklch(51.4% 0.129 53.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B62D32

    #B62D32

    oklch(51.5% 0.173 24)

  • #007963

    #007963

    oklch(51.4% 0.098 174.1)

  • #00709C

    #00709C

    oklch(51.4% 0.109 234.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B62D32

    #B62D32

    oklch(51.5% 0.173 24)

  • #007E17

    #007E17

    oklch(51.5% 0.167 144)

  • #325FC9

    #325FC9

    oklch(51.5% 0.173 264)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B62D32

    #B62D32

    oklch(51.5% 0.173 24)

  • #676E00

    #676E00

    oklch(51.5% 0.116 114.1)

  • #00767F

    #00767F

    oklch(51.6% 0.088 204.1)

  • #704BBF

    #704BBF

    oklch(51.4% 0.174 294.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B62D32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B62D32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.