#B62B2E

Closest named color: Firebrick (#B22222). oklch(51.3% 0.175 25), rgb(182, 43, 46).

Aa

White text reads best on this color (6.22:1).

About this color

#B62B2E is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.175 and its hue 25°. Its hue sits on the warm side of the wheel. The nearest named color is Firebrick (#B22222), ΔE 0.017 away. White text reads best on it, at 6.22:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.175)
Temperaturewarm
Nearest nameFirebrick (#B22222)
Black text3.37:1
White text6.22:1

Values

HEX#B62B2E
RGBrgb(182, 43, 46)
HSLhsl(359, 62%, 44%)
OKLCHoklch(51.3% 0.175 25)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B62B2E 6.22:1 AA Lc -84.8 Fine for body text
Black text on #B62B2E 3.37:1 AA large text Lc 24.5 Dividers and decoration only
#B62B2E text on white 6.22:1 AA Lc 79.6 Fine for body text
#B62B2E text on black 3.37:1 AA large text Lc -22.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F2

    oklch(97.2% 0.011 24.3)

  2. Step 100

    100

    #FAE4E2

    oklch(93.6% 0.024 23.9)

  3. Step 200

    200

    #F7CECA

    oklch(88.5% 0.047 24.6)

  4. Step 300

    300

    #F3ACA5

    oklch(81% 0.085 25.4)

  5. Step 400

    400

    #E97C75

    oklch(70.7% 0.136 24.9)

  6. Step 500

    500

    #DF5551

    oklch(63.1% 0.174 25)

  7. Step 600

    600

    #CA3235

    oklch(55.5% 0.189 25)

  8. Step 700

    700 (this color)

    #B62B2E

    oklch(51.3% 0.175 25)

  9. Step 800

    800

    #8E2022

    oklch(42.8% 0.146 25.1)

  10. Step 900

    900

    #722221

    oklch(37.8% 0.113 24.9)

  11. Step 950

    950

    #431514

    oklch(27% 0.072 24.4)

Export this scale for Tailwind in the Tailwind colors tool

#B62B2E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554E2D0.190
Deuteranopia (no green cones)#786C290.174
Tritanopia (no blue cones)#C8002E0.041
Achromatopsia (no color)#6161610.177

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B62B2E

    #B62B2E

    oklch(51.3% 0.175 25)

  • #00757F

    #00757F

    oklch(51.3% 0.088 205.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B62B2E

    #B62B2E

    oklch(51.3% 0.175 25)

  • #AD2B6C

    #AD2B6C

    oklch(51.2% 0.175 354.8)

  • #9C4F00

    #9C4F00

    oklch(51.2% 0.127 55.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B62B2E

    #B62B2E

    oklch(51.3% 0.175 25)

  • #007864

    #007864

    oklch(51.2% 0.096 175.7)

  • #006F9C

    #006F9C

    oklch(51.2% 0.109 235.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B62B2E

    #B62B2E

    oklch(51.3% 0.175 25)

  • #007D1F

    #007D1F

    oklch(51.3% 0.161 145)

  • #345DCA

    #345DCA

    oklch(51.3% 0.176 265.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B62B2E

    #B62B2E

    oklch(51.3% 0.175 25)

  • #656E00

    #656E00

    oklch(51.3% 0.116 115.3)

  • #00757F

    #00757F

    oklch(51.3% 0.088 205.2)

  • #714ABF

    #714ABF

    oklch(51.4% 0.175 294.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B62B2E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B62B2E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.