#B62B00

Closest named color: Rusty Red (#AF2F0D). oklch(50.9% 0.181 34.6), rgb(182, 43, 0).

Aa

White text reads best on this color (6.29:1).

About this color

#B62B00 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.181 and its hue 35°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.014 away. White text reads best on it, at 6.29:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.181)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.33:1
White text6.29:1

Values

HEX#B62B00
RGBrgb(182, 43, 0)
HSLhsl(14, 100%, 36%)
OKLCHoklch(50.9% 0.181 34.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B62B00 6.29:1 AA Lc -85.0 Fine for body text
Black text on #B62B00 3.33:1 AA large text Lc 24.2 Dividers and decoration only
#B62B00 text on white 6.29:1 AA Lc 79.8 Fine for body text
#B62B00 text on black 3.33:1 AA large text Lc -22.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F0

    oklch(97.1% 0.012 37.4)

  2. Step 100

    100

    #FAE4DF

    oklch(93.5% 0.025 32.9)

  3. Step 200

    200

    #F7CEC4

    oklch(88.4% 0.049 34)

  4. Step 300

    300

    #F3AD9B

    oklch(80.9% 0.087 35)

  5. Step 400

    400

    #EA7D63

    oklch(70.6% 0.14 34.5)

  6. Step 500

    500

    #E05636

    oklch(63% 0.179 34.4)

  7. Step 600

    600

    #CC3406

    oklch(55.7% 0.194 34.6)

  8. Step 700

    700 (this color)

    #B62B00

    oklch(50.9% 0.181 34.6)

  9. Step 800

    800

    #8F2102

    oklch(42.8% 0.15 34.6)

  10. Step 900

    900

    #73220F

    oklch(37.7% 0.118 34.3)

  11. Step 950

    950

    #43160B

    oklch(27% 0.073 35)

Export this scale for Tailwind in the Tailwind colors tool

#B62B00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#584C000.188
Deuteranopia (no green cones)#796B000.169
Tritanopia (no blue cones)#C900250.052
Achromatopsia (no color)#6060600.182

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B62B00

    #B62B00

    oklch(50.9% 0.181 34.6)

  • #007286

    #007286

    oklch(50.8% 0.09 215.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B62B00

    #B62B00

    oklch(50.9% 0.181 34.6)

  • #B32359

    #B32359

    oklch(51% 0.181 4.5)

  • #925500

    #925500

    oklch(50.9% 0.115 64.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B62B00

    #B62B00

    oklch(50.9% 0.181 34.6)

  • #00766C

    #00766C

    oklch(50.9% 0.09 184.6)

  • #006BA9

    #006BA9

    oklch(50.9% 0.127 244.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B62B00

    #B62B00

    oklch(50.9% 0.181 34.6)

  • #007A43

    #007A43

    oklch(50.9% 0.127 154.5)

  • #4B55CB

    #4B55CB

    oklch(51% 0.181 274.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B62B00

    #B62B00

    oklch(50.9% 0.181 34.6)

  • #567100

    #567100

    oklch(50.8% 0.127 124.5)

  • #007286

    #007286

    oklch(50.8% 0.09 215.5)

  • #7E41B7

    #7E41B7

    oklch(50.9% 0.18 304.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B62B00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B62B00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.