#B61D01

Closest named color: Rufous (#AE2012). oklch(49.9% 0.189 31.8), rgb(182, 29, 1).

Aa

White text reads best on this color (6.63:1).

About this color

#B61D01 is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.189 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.017 away. White text reads best on it, at 6.63:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.189)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.16:1
White text6.63:1

Values

HEX#B61D01
RGBrgb(182, 29, 1)
HSLhsl(9, 99%, 36%)
OKLCHoklch(49.9% 0.189 31.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B61D01 6.63:1 AA Lc -86.0 Fine for body text
Black text on #B61D01 3.16:1 AA large text Lc 23.2 Dividers and decoration only
#B61D01 text on white 6.63:1 AA Lc 80.9 Fine for body text
#B61D01 text on black 3.16:1 AA large text Lc -21.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F9CEC5

    oklch(88.6% 0.05 31.8)

  4. Step 300

    300

    #F6AB9C

    oklch(80.9% 0.092 31.7)

  5. Step 400

    400

    #EE7A65

    oklch(70.8% 0.147 31.6)

  6. Step 500

    500

    #E45139

    oklch(63.1% 0.187 31.8)

  7. Step 600

    600

    #D02A0E

    oklch(55.6% 0.204 31.7)

  8. Step 700

    700 (this color)

    #B61D01

    oklch(49.9% 0.189 31.8)

  9. Step 800

    800

    #911A06

    oklch(42.6% 0.157 31.8)

  10. Step 900

    900

    #751F11

    oklch(37.8% 0.122 31.9)

  11. Step 950

    950

    #45140C

    oklch(27% 0.077 31.7)

Export this scale for Tailwind in the Tailwind colors tool

#B61D01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5247000.203
Deuteranopia (no green cones)#7668000.181
Tritanopia (no blue cones)#C9001B0.042
Achromatopsia (no color)#5D5D5D0.191

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B61D01

    #B61D01

    oklch(49.9% 0.189 31.8)

  • #00707F

    #00707F

    oklch(50% 0.087 210.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B61D01

    #B61D01

    oklch(49.9% 0.189 31.8)

  • #B1165B

    #B1165B

    oklch(49.9% 0.19 1.8)

  • #905100

    #905100

    oklch(49.9% 0.115 62)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B61D01

    #B61D01

    oklch(49.9% 0.189 31.8)

  • #007367

    #007367

    oklch(49.9% 0.089 182.4)

  • #0069A0

    #0069A0

    oklch(49.9% 0.119 242.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B61D01

    #B61D01

    oklch(49.9% 0.189 31.8)

  • #00773A

    #00773A

    oklch(49.8% 0.132 151.8)

  • #4151CC

    #4151CC

    oklch(49.8% 0.189 271.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B61D01

    #B61D01

    oklch(49.9% 0.189 31.8)

  • #586D00

    #586D00

    oklch(50% 0.121 121.9)

  • #00707F

    #00707F

    oklch(50% 0.087 210.8)

  • #783CBA

    #783CBA

    oklch(49.8% 0.189 301.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B61D01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B61D01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.