#B61A08

Closest named color: Rufous (#AE2012). oklch(49.7% 0.191 30.5), rgb(182, 26, 8).

Aa

White text reads best on this color (6.68:1).

About this color

#B61A08 is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.191 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.016 away. White text reads best on it, at 6.68:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.191)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.14:1
White text6.68:1

Values

HEX#B61A08
RGBrgb(182, 26, 8)
HSLhsl(6, 92%, 37%)
OKLCHoklch(49.7% 0.191 30.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B61A08 6.68:1 AA Lc -86.2 Fine for body text
Black text on #B61A08 3.14:1 AA large text Lc 23.0 Dividers and decoration only
#B61A08 text on white 6.68:1 AA Lc 81.0 Fine for body text
#B61A08 text on black 3.14:1 AA large text Lc -20.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F9CDC5

    oklch(88.4% 0.051 30.1)

  4. Step 300

    300

    #F6AB9D

    oklch(81% 0.091 30.9)

  5. Step 400

    400

    #EE7967

    oklch(70.6% 0.148 30.2)

  6. Step 500

    500

    #E5503C

    oklch(63.2% 0.188 30.6)

  7. Step 600

    600

    #D02816

    oklch(55.5% 0.205 30.4)

  8. Step 700

    700 (this color)

    #B61A08

    oklch(49.7% 0.191 30.5)

  9. Step 800

    800

    #92190B

    oklch(42.7% 0.158 30.6)

  10. Step 900

    900

    #751E13

    oklch(37.7% 0.123 30.7)

  11. Step 950

    950

    #45140D

    oklch(27.1% 0.077 30.8)

Export this scale for Tailwind in the Tailwind colors tool

#B61A08 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5146010.206
Deuteranopia (no green cones)#7668000.184
Tritanopia (no blue cones)#C9001A0.040
Achromatopsia (no color)#5C5C5C0.192

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B61A08

    #B61A08

    oklch(49.7% 0.191 30.5)

  • #006F7E

    #006F7E

    oklch(49.7% 0.086 211)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B61A08

    #B61A08

    oklch(49.7% 0.191 30.5)

  • #B0145D

    #B0145D

    oklch(49.7% 0.191 0.5)

  • #915000

    #915000

    oklch(49.8% 0.116 60.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B61A08

    #B61A08

    oklch(49.7% 0.191 30.5)

  • #007365

    #007365

    oklch(49.8% 0.09 180.5)

  • #00699D

    #00699D

    oklch(49.7% 0.115 240.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B61A08

    #B61A08

    oklch(49.7% 0.191 30.5)

  • #007736

    #007736

    oklch(49.8% 0.136 150.5)

  • #3D52CD

    #3D52CD

    oklch(49.8% 0.191 270.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B61A08

    #B61A08

    oklch(49.7% 0.191 30.5)

  • #5A6C00

    #5A6C00

    oklch(49.9% 0.119 120.4)

  • #006F7E

    #006F7E

    oklch(49.7% 0.086 211)

  • #763CBC

    #763CBC

    oklch(49.7% 0.191 300.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B61A08, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B61A08 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.