#B60F00

Closest named color: Rufous (#AE2012). oklch(49.2% 0.196 30.3), rgb(182, 15, 0).

Aa

White text reads best on this color (6.86:1).

About this color

#B60F00 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.196 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.018 away. White text reads best on it, at 6.86:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.196)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.05:1
White text6.86:1

Values

HEX#B60F00
RGBrgb(182, 15, 0)
HSLhsl(5, 100%, 36%)
OKLCHoklch(49.2% 0.196 30.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B60F00 6.86:1 AA Lc -86.5 Fine for body text
Black text on #B60F00 3.05:1 AA large text Lc 22.6 Dividers and decoration only
#B60F00 text on white 6.86:1 AA Lc 81.4 Fine for body text
#B60F00 text on black 3.05:1 AA large text Lc -20.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FCE4DF

    oklch(93.7% 0.027 31.7)

  3. Step 200

    200

    #FACDC5

    oklch(88.5% 0.052 29.9)

  4. Step 300

    300

    #F8AA9C

    oklch(81% 0.095 30.5)

  5. Step 400

    400

    #F07865

    oklch(70.7% 0.152 30.5)

  6. Step 500

    500

    #E74D3A

    oklch(63.2% 0.193 30.3)

  7. Step 600

    600

    #D22311

    oklch(55.6% 0.21 30.3)

  8. Step 700

    700 (this color)

    #B60F00

    oklch(49.2% 0.196 30.3)

  9. Step 800

    800

    #931408

    oklch(42.6% 0.162 30.2)

  10. Step 900

    900

    #761C12

    oklch(37.6% 0.126 30.2)

  11. Step 950

    950

    #46130C

    oklch(27.1% 0.08 30.7)

Export this scale for Tailwind in the Tailwind colors tool

#B60F00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4E44000.213
Deuteranopia (no green cones)#7466000.188
Tritanopia (no blue cones)#C900110.040
Achromatopsia (no color)#5A5A5A0.197

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B60F00

    #B60F00

    oklch(49.2% 0.196 30.3)

  • #006E7C

    #006E7C

    oklch(49.3% 0.085 210.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B60F00

    #B60F00

    oklch(49.2% 0.196 30.3)

  • #B0085C

    #B0085C

    oklch(49.3% 0.196 0.3)

  • #8F4E00

    #8F4E00

    oklch(49.2% 0.115 60)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B60F00

    #B60F00

    oklch(49.2% 0.196 30.3)

  • #007163

    #007163

    oklch(49.2% 0.089 180.3)

  • #00689A

    #00689A

    oklch(49.3% 0.113 239.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B60F00

    #B60F00

    oklch(49.2% 0.196 30.3)

  • #007534

    #007534

    oklch(49.2% 0.135 150.2)

  • #3A4FCE

    #3A4FCE

    oklch(49.2% 0.196 270.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B60F00

    #B60F00

    oklch(49.2% 0.196 30.3)

  • #596A00

    #596A00

    oklch(49.3% 0.117 120.1)

  • #006E7C

    #006E7C

    oklch(49.3% 0.085 210.1)

  • #7538BC

    #7538BC

    oklch(49.1% 0.196 300.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B60F00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B60F00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.