#B59B80

Closest named color: Mushroom (#BA9E88). oklch(70.6% 0.049 68), rgb(181, 155, 128).

Aa

Black text reads best on this color (7.96:1).

About this color

#B59B80 is a medium-light, muted orange. In OKLCH its lightness is 71%, its chroma 0.049 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.015 away. Black text reads best on it, at 7.96:1.

Hue familyOranges
Lightnessmedium-light (71%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text7.96:1
White text2.63:1

Values

HEX#B59B80
RGBrgb(181, 155, 128)
HSLhsl(31, 26%, 61%)
OKLCHoklch(70.6% 0.049 68)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B59B80 2.63:1 Fails Lc -56.5 Large or bold text, headings
Black text on #B59B80 7.96:1 AAA Lc 52.7 Large or bold text, headings
#B59B80 text on white 2.63:1 Fails Lc 51.4 Large or bold text, headings
#B59B80 text on black 7.96:1 AAA Lc -50.5 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E4

    oklch(93.7% 0.009 67.7)

  3. Step 200

    200

    #E1D7CE

    oklch(88.5% 0.016 64.6)

  4. Step 300

    300

    #CEBDAC

    oklch(80.8% 0.03 67.4)

  5. Step 400

    400 (this color)

    #B59B80

    oklch(70.6% 0.049 68)

  6. Step 500

    500

    #A38360

    oklch(63.2% 0.063 68.8)

  7. Step 600

    600

    #8E6C47

    oklch(55.6% 0.068 68)

  8. Step 700

    700

    #795A38

    oklch(49.2% 0.064 68)

  9. Step 800

    800

    #624A2F

    oklch(42.8% 0.052 69)

  10. Step 900

    900

    #503E2A

    oklch(37.8% 0.04 69.1)

  11. Step 950

    950

    #2F2419

    oklch(27% 0.025 66.4)

Export this scale for Tailwind in the Tailwind colors tool

#B59B80 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A49C7E0.026
Deuteranopia (no green cones)#AAA2810.024
Tritanopia (no blue cones)#BE95940.040
Achromatopsia (no color)#9F9F9F0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B59B80

    #B59B80

    oklch(70.6% 0.049 68)

  • #89A3BE

    #89A3BE

    oklch(70.5% 0.049 249.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B59B80

    #B59B80

    oklch(70.6% 0.049 68)

  • #BC968A

    #BC968A

    oklch(70.5% 0.049 38.2)

  • #A8A17E

    #A8A17E

    oklch(70.6% 0.049 98)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B59B80

    #B59B80

    oklch(70.6% 0.049 68)

  • #7EA8B5

    #7EA8B5

    oklch(70.6% 0.049 218.8)

  • #989EBF

    #989EBF

    oklch(70.6% 0.049 277)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B59B80

    #B59B80

    oklch(70.6% 0.049 68)

  • #7DAAA6

    #7DAAA6

    oklch(70.5% 0.049 189.3)

  • #A998B8

    #A998B8

    oklch(70.5% 0.05 309)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B59B80

    #B59B80

    oklch(70.6% 0.049 68)

  • #87AA95

    #87AA95

    oklch(70.6% 0.049 158.5)

  • #89A3BE

    #89A3BE

    oklch(70.5% 0.049 249.5)

  • #B595AB

    #B595AB

    oklch(70.6% 0.049 337.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B59B80, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B59B80 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.