#B51601

Closest named color: Rufous (#AE2012). oklch(49.3% 0.192 30.9), rgb(181, 22, 1).

Aa

White text reads best on this color (6.81:1).

About this color

#B51601 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.192 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.015 away. White text reads best on it, at 6.81:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.192)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.07:1
White text6.81:1

Values

HEX#B51601
RGBrgb(181, 22, 1)
HSLhsl(7, 99%, 36%)
OKLCHoklch(49.3% 0.192 30.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B51601 6.81:1 AA Lc -86.5 Fine for body text
Black text on #B51601 3.07:1 AA large text Lc 22.6 Dividers and decoration only
#B51601 text on white 6.81:1 AA Lc 81.4 Fine for body text
#B51601 text on black 3.07:1 AA large text Lc -20.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F0

    oklch(97.2% 0.013 35.7)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F9CDC5

    oklch(88.4% 0.051 30.1)

  4. Step 300

    300

    #F7AA9C

    oklch(80.9% 0.094 30.6)

  5. Step 400

    400

    #EF7966

    oklch(70.8% 0.149 30.6)

  6. Step 500

    500

    #E54F3A

    oklch(63.1% 0.19 30.9)

  7. Step 600

    600

    #D12711

    oklch(55.6% 0.207 30.9)

  8. Step 700

    700 (this color)

    #B51601

    oklch(49.3% 0.192 30.9)

  9. Step 800

    800

    #921808

    oklch(42.7% 0.159 31)

  10. Step 900

    900

    #751E12

    oklch(37.7% 0.123 31.1)

  11. Step 950

    950

    #45130C

    oklch(26.9% 0.079 30.8)

Export this scale for Tailwind in the Tailwind colors tool

#B51601 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F45000.208
Deuteranopia (no green cones)#7567000.184
Tritanopia (no blue cones)#C800160.040
Achromatopsia (no color)#5B5B5B0.193

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B51601

    #B51601

    oklch(49.3% 0.192 30.9)

  • #006E7D

    #006E7D

    oklch(49.4% 0.086 211.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B51601

    #B51601

    oklch(49.3% 0.192 30.9)

  • #AF0F5B

    #AF0F5B

    oklch(49.3% 0.192 0.8)

  • #8F4F00

    #8F4F00

    oklch(49.4% 0.115 60.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B51601

    #B51601

    oklch(49.3% 0.192 30.9)

  • #007164

    #007164

    oklch(49.2% 0.089 181.2)

  • #00689C

    #00689C

    oklch(49.4% 0.115 240.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B51601

    #B51601

    oklch(49.3% 0.192 30.9)

  • #007536

    #007536

    oklch(49.2% 0.133 150.8)

  • #3D50CC

    #3D50CC

    oklch(49.4% 0.192 270.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B51601

    #B51601

    oklch(49.3% 0.192 30.9)

  • #586B00

    #586B00

    oklch(49.4% 0.119 121.1)

  • #006E7D

    #006E7D

    oklch(49.4% 0.086 211.1)

  • #763ABA

    #763ABA

    oklch(49.3% 0.191 301)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B51601, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B51601 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.