#B4E2FF

Closest named color: Powder Blue (#B0E0E6). oklch(89% 0.062 236.1), rgb(180, 226, 255).

Aa

Black text reads best on this color (15.26:1).

About this color

#B4E2FF is a light, muted blue. In OKLCH its lightness is 89%, its chroma 0.062 and its hue 236°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.035 away. Black text reads best on it, at 15.26:1.

Hue familyBlues
Lightnesslight (89%)
Chromamuted (0.062)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text15.26:1
White text1.37:1

Values

HEX#B4E2FF
RGBrgb(180, 226, 255)
HSLhsl(203, 100%, 85%)
OKLCHoklch(89% 0.062 236.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4E2FF 1.37:1 Fails Lc -20.9 Dividers and decoration only
Black text on #B4E2FF 15.26:1 AAA Lc 85.4 Fine for body text
#B4E2FF text on white 1.37:1 Fails Lc 18.3 Dividers and decoration only
#B4E2FF text on black 15.26:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF7FC

    oklch(97.2% 0.011 234.8)

  2. Step 100

    100

    #DCEDF8

    oklch(93.7% 0.023 236)

  3. Step 200

    200 (this color)

    #B4E2FF

    oklch(89% 0.062 236.1)

  4. Step 300

    300

    #8EC9EE

    oklch(80.9% 0.08 236.6)

  5. Step 400

    400

    #3FACE5

    oklch(70.7% 0.128 235.8)

  6. Step 500

    500

    #0094D0

    oklch(63.1% 0.136 236.2)

  7. Step 600

    600

    #007CAF

    oklch(55.5% 0.12 236.1)

  8. Step 700

    700

    #006994

    oklch(49.2% 0.105 235.5)

  9. Step 800

    800

    #00567A

    oklch(42.8% 0.091 235.4)

  10. Step 900

    900

    #004767

    oklch(37.7% 0.082 236.6)

  11. Step 950

    950

    #002A3F

    oklch(27% 0.059 236.5)

Export this scale for Tailwind in the Tailwind colors tool

#B4E2FF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5E1FF0.040
Deuteranopia (no green cones)#CBD8FF0.036
Tritanopia (no blue cones)#9DEAEB0.048
Achromatopsia (no color)#DCDCDC0.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4E2FF

    #B4E2FF

    oklch(89% 0.062 236.1)

  • #FCD1B4

    #FCD1B4

    oklch(89% 0.062 55.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4E2FF

    #B4E2FF

    oklch(89% 0.062 236.1)

  • #AAE7EF

    #AAE7EF

    oklch(88.9% 0.062 206.2)

  • #CADBFF

    #CADBFF

    oklch(89% 0.053 265.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4E2FF

    #B4E2FF

    oklch(89% 0.062 236.1)

  • #FFCDC7

    #FFCDC7

    oklch(89% 0.058 26.2)

  • #EDD9AC

    #EDD9AC

    oklch(89.1% 0.063 86.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4E2FF

    #B4E2FF

    oklch(89% 0.062 236.1)

  • #FECADC

    #FECADC

    oklch(89% 0.063 355.8)

  • #D8E1B2

    #D8E1B2

    oklch(89.1% 0.063 116.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4E2FF

    #B4E2FF

    oklch(89% 0.062 236.1)

  • #F1CDF1

    #F1CDF1

    oklch(89% 0.062 326.1)

  • #FCD1B4

    #FCD1B4

    oklch(89% 0.062 55.8)

  • #C1E6C3

    #C1E6C3

    oklch(88.9% 0.061 146.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4E2FF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4E2FF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.