#B4E0EE

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.05 219.2), rgb(180, 224, 238).

Aa

Black text reads best on this color (14.83:1).

About this color

#B4E0EE is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.050 and its hue 219°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.013 away. Black text reads best on it, at 14.83:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.050)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.83:1
White text1.41:1

Values

HEX#B4E0EE
RGBrgb(180, 224, 238)
HSLhsl(194, 63%, 82%)
OKLCHoklch(88% 0.05 219.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4E0EE 1.41:1 Fails Lc -22.8 Dividers and decoration only
Black text on #B4E0EE 14.83:1 AAA Lc 83.7 Fine for body text
#B4E0EE text on white 1.41:1 Fails Lc 20.0 Dividers and decoration only
#B4E0EE text on black 14.83:1 AAA Lc -83.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7F9

    oklch(97.1% 0.008 216.6)

  2. Step 100

    100

    #DDEDF2

    oklch(93.6% 0.018 218.4)

  3. Step 200

    200 (this color)

    #B4E0EE

    oklch(88% 0.05 219.2)

  4. Step 300

    300

    #92CBDD

    oklch(80.9% 0.064 219.4)

  5. Step 400

    400

    #49AFCC

    oklch(70.6% 0.102 219.8)

  6. Step 500

    500

    #0099B8

    oklch(63.1% 0.114 219)

  7. Step 600

    600

    #00819B

    oklch(55.7% 0.1 218.5)

  8. Step 700

    700

    #006C83

    oklch(49.1% 0.089 219.3)

  9. Step 800

    800

    #00586C

    oklch(42.6% 0.078 220.2)

  10. Step 900

    900

    #004A5A

    oklch(37.8% 0.068 218.5)

  11. Step 950

    950

    #002C37

    oklch(27.1% 0.049 219.4)

Export this scale for Tailwind in the Tailwind colors tool

#B4E0EE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7DDEF0.043
Deuteranopia (no green cones)#CED6EE0.039
Tritanopia (no blue cones)#A2E5E40.030
Achromatopsia (no color)#D9D9D90.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4E0EE

    #B4E0EE

    oklch(88% 0.05 219.2)

  • #F6CDC0

    #F6CDC0

    oklch(88% 0.05 38.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4E0EE

    #B4E0EE

    oklch(88% 0.05 219.2)

  • #B3E3DE

    #B3E3DE

    oklch(88.1% 0.05 188.4)

  • #BFDBF8

    #BFDBF8

    oklch(88% 0.05 249.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4E0EE

    #B4E0EE

    oklch(88% 0.05 219.2)

  • #F6CBD0

    #F6CBD0

    oklch(88% 0.049 10.2)

  • #EED2B5

    #EED2B5

    oklch(88% 0.05 68.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4E0EE

    #B4E0EE

    oklch(88% 0.05 219.2)

  • #EFCBE2

    #EFCBE2

    oklch(87.9% 0.05 339.6)

  • #DFD9B4

    #DFD9B4

    oklch(88.1% 0.049 99.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4E0EE

    #B4E0EE

    oklch(88% 0.05 219.2)

  • #E1CFF1

    #E1CFF1

    oklch(88% 0.05 309.1)

  • #F6CDC0

    #F6CDC0

    oklch(88% 0.05 38.3)

  • #CDDFBC

    #CDDFBC

    oklch(88.1% 0.051 129.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4E0EE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4E0EE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.