#B4E0CB

Closest named color: Celeste (#A8DADC). oklch(87% 0.054 164.5), rgb(180, 224, 203).

Aa

Black text reads best on this color (14.46:1).

About this color

#B4E0CB is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.035 away. Black text reads best on it, at 14.46:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text14.46:1
White text1.45:1

Values

HEX#B4E0CB
RGBrgb(180, 224, 203)
HSLhsl(151, 42%, 79%)
OKLCHoklch(87% 0.054 164.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4E0CB 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #B4E0CB 14.46:1 AAA Lc 82.2 Fine for body text
#B4E0CB text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#B4E0CB text on black 14.46:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F8F4

    oklch(97.2% 0.01 164.9)

  2. Step 100

    100

    #DEEEE6

    oklch(93.5% 0.02 164.6)

  3. Step 200

    200 (this color)

    #B4E0CB

    oklch(87% 0.054 164.5)

  4. Step 300

    300

    #96CFB5

    oklch(80.8% 0.07 164.8)

  5. Step 400

    400

    #53B68F

    oklch(70.6% 0.11 165)

  6. Step 500

    500

    #00A274

    oklch(63.1% 0.134 164.5)

  7. Step 600

    600

    #008861

    oklch(55.5% 0.117 164.6)

  8. Step 700

    700

    #007351

    oklch(49.2% 0.104 164.3)

  9. Step 800

    800

    #005E42

    oklch(42.7% 0.09 164.7)

  10. Step 900

    900

    #004E36

    oklch(37.5% 0.079 164.5)

  11. Step 950

    950

    #002F1F

    oklch(27% 0.057 164.4)

Export this scale for Tailwind in the Tailwind colors tool

#B4E0CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DEDACA0.054
Deuteranopia (no green cones)#D6D4CC0.051
Tritanopia (no blue cones)#ABE0DA0.022
Achromatopsia (no color)#D6D6D60.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4E0CB

    #B4E0CB

    oklch(87% 0.054 164.5)

  • #EFC7DD

    #EFC7DD

    oklch(87% 0.053 344.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4E0CB

    #B4E0CB

    oklch(87% 0.054 164.5)

  • #C5DDB9

    #C5DDB9

    oklch(87% 0.055 135.2)

  • #ABE0DF

    #ABE0DF

    oklch(87% 0.054 194.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4E0CB

    #B4E0CB

    oklch(87% 0.054 164.5)

  • #E2CAED

    #E2CAED

    oklch(87% 0.054 315.3)

  • #F6C6C9

    #F6C6C9

    oklch(86.9% 0.055 14)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4E0CB

    #B4E0CB

    oklch(87% 0.054 164.5)

  • #CFD0F7

    #CFD0F7

    oklch(86.9% 0.054 284.1)

  • #F4CAB7

    #F4CAB7

    oklch(87% 0.054 45.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4E0CB

    #B4E0CB

    oklch(87% 0.054 164.5)

  • #BCD7F8

    #BCD7F8

    oklch(87% 0.054 253.6)

  • #EFC7DD

    #EFC7DD

    oklch(87% 0.053 344.1)

  • #EAD0AD

    #EAD0AD

    oklch(87% 0.055 75.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4E0CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4E0CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.