#B4DDFF

Closest named color: Light Blue (#ADD8E6). oklch(88% 0.064 243.6), rgb(180, 221, 255).

Aa

Black text reads best on this color (14.72:1).

About this color

#B4DDFF is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.064 and its hue 244°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.036 away. Black text reads best on it, at 14.72:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.064)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.72:1
White text1.42:1

Values

HEX#B4DDFF
RGBrgb(180, 221, 255)
HSLhsl(207, 100%, 85%)
OKLCHoklch(88% 0.064 243.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4DDFF 1.42:1 Fails Lc -23.3 Dividers and decoration only
Black text on #B4DDFF 14.72:1 AAA Lc 83.3 Fine for body text
#B4DDFF text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#B4DDFF text on black 14.72:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF6FC

    oklch(97% 0.011 243.7)

  2. Step 100

    100

    #DDECF9

    oklch(93.6% 0.024 244.1)

  3. Step 200

    200 (this color)

    #B4DDFF

    oklch(88% 0.064 243.6)

  4. Step 300

    300

    #92C7F2

    oklch(80.8% 0.082 243.5)

  5. Step 400

    400

    #4DA9EC

    oklch(70.8% 0.131 243.3)

  6. Step 500

    500

    #0091DF

    oklch(63.2% 0.154 243.6)

  7. Step 600

    600

    #007ABC

    oklch(55.7% 0.136 243.3)

  8. Step 700

    700

    #00669F

    oklch(49.1% 0.12 243.6)

  9. Step 800

    800

    #005383

    oklch(42.6% 0.105 243.8)

  10. Step 900

    900

    #00456E

    oklch(37.6% 0.092 243.7)

  11. Step 950

    950

    #002944

    oklch(27% 0.066 243.6)

Export this scale for Tailwind in the Tailwind colors tool

#B4DDFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFDDFF0.033
Deuteranopia (no green cones)#C6D4FE0.030
Tritanopia (no blue cones)#9DE5E80.052
Achromatopsia (no color)#D8D8D80.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4DDFF

    #B4DDFF

    oklch(88% 0.064 243.6)

  • #F6CFAC

    #F6CFAC

    oklch(87.9% 0.064 63.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4DDFF

    #B4DDFF

    oklch(88% 0.064 243.6)

  • #A7E3F1

    #A7E3F1

    oklch(88% 0.064 213.7)

  • #CBD5FF

    #CBD5FF

    oklch(87.9% 0.059 274.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4DDFF

    #B4DDFF

    oklch(88% 0.064 243.6)

  • #FFC9BC

    #FFC9BC

    oklch(88% 0.064 33.9)

  • #E5D7A8

    #E5D7A8

    oklch(87.9% 0.063 93.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4DDFF

    #B4DDFF

    oklch(88% 0.064 243.6)

  • #FDC7D3

    #FDC7D3

    oklch(88.1% 0.063 3.6)

  • #CFDFB1

    #CFDFB1

    oklch(88% 0.064 123.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4DDFF

    #B4DDFF

    oklch(88% 0.064 243.6)

  • #F2C8E9

    #F2C8E9

    oklch(87.9% 0.064 333.6)

  • #F6CFAC

    #F6CFAC

    oklch(87.9% 0.064 63.8)

  • #B8E4C4

    #B8E4C4

    oklch(87.9% 0.063 153.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4DDFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4DDFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.