#B4DBFA

Closest named color: Light Blue (#ADD8E6). oklch(87.4% 0.06 242.4), rgb(180, 219, 250).

Aa

Black text reads best on this color (14.45:1).

About this color

#B4DBFA is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.060 and its hue 242°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.030 away. Black text reads best on it, at 14.45:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.060)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.45:1
White text1.45:1

Values

HEX#B4DBFA
RGBrgb(180, 219, 250)
HSLhsl(207, 88%, 84%)
OKLCHoklch(87.4% 0.06 242.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4DBFA 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #B4DBFA 14.45:1 AAA Lc 82.2 Fine for body text
#B4DBFA text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#B4DBFA text on black 14.45:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FC

    oklch(97% 0.01 247.9)

  2. Step 100

    100

    #DEECF8

    oklch(93.6% 0.022 243.8)

  3. Step 200

    200 (this color)

    #B4DBFA

    oklch(87.4% 0.06 242.4)

  4. Step 300

    300

    #95C7EE

    oklch(80.8% 0.076 242.3)

  5. Step 400

    400

    #53A9E6

    oklch(70.7% 0.122 242.2)

  6. Step 500

    500

    #0091DC

    oklch(63% 0.151 242.6)

  7. Step 600

    600

    #007ABA

    oklch(55.6% 0.133 242.5)

  8. Step 700

    700

    #00669D

    oklch(49% 0.118 242.7)

  9. Step 800

    800

    #005482

    oklch(42.8% 0.102 242.4)

  10. Step 900

    900

    #00466D

    oklch(37.8% 0.09 242.2)

  11. Step 950

    950

    #002943

    oklch(27% 0.065 242.6)

Export this scale for Tailwind in the Tailwind colors tool

#B4DBFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CEDAFC0.032
Deuteranopia (no green cones)#C5D3F90.028
Tritanopia (no blue cones)#9FE3E50.049
Achromatopsia (no color)#D6D6D60.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4DBFA

    #B4DBFA

    oklch(87.4% 0.06 242.4)

  • #F3CEAE

    #F3CEAE

    oklch(87.5% 0.06 62.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4DBFA

    #B4DBFA

    oklch(87.4% 0.06 242.4)

  • #A8E1ED

    #A8E1ED

    oklch(87.5% 0.06 212)

  • #C8D4FE

    #C8D4FE

    oklch(87.5% 0.06 272.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4DBFA

    #B4DBFA

    oklch(87.4% 0.06 242.4)

  • #FAC8BD

    #FAC8BD

    oklch(87.4% 0.059 32.6)

  • #E3D5A9

    #E3D5A9

    oklch(87.3% 0.06 92.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4DBFA

    #B4DBFA

    oklch(87.4% 0.06 242.4)

  • #F8C6D2

    #F8C6D2

    oklch(87.4% 0.059 2.4)

  • #CEDCB1

    #CEDCB1

    oklch(87.3% 0.059 122.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4DBFA

    #B4DBFA

    oklch(87.4% 0.06 242.4)

  • #EEC8E7

    #EEC8E7

    oklch(87.4% 0.059 332.4)

  • #F3CEAE

    #F3CEAE

    oklch(87.5% 0.06 62.8)

  • #B9E1C3

    #B9E1C3

    oklch(87.3% 0.059 152.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4DBFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4DBFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.