#B4D2EB

Closest named color: Light Blue (#ADD8E6). oklch(85% 0.047 243.5), rgb(180, 210, 235).

Aa

Black text reads best on this color (13.35:1).

About this color

#B4D2EB is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.047 and its hue 243°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.021 away. Black text reads best on it, at 13.35:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.047)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.35:1
White text1.57:1

Values

HEX#B4D2EB
RGBrgb(180, 210, 235)
HSLhsl(207, 58%, 81%)
OKLCHoklch(85% 0.047 243.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4D2EB 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #B4D2EB 13.35:1 AAA Lc 77.7 Fine for body text
#B4D2EB text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#B4D2EB text on black 13.35:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E0ECF5

    oklch(93.7% 0.018 240)

  3. Step 200

    200 (this color)

    #B4D2EB

    oklch(85% 0.047 243.5)

  4. Step 300

    300

    #9FC6E6

    oklch(80.9% 0.062 243.3)

  5. Step 400

    400

    #68A7D9

    oklch(70.6% 0.098 243.8)

  6. Step 500

    500

    #3991CF

    oklch(63.2% 0.125 243.2)

  7. Step 600

    600

    #007ABC

    oklch(55.7% 0.136 243.3)

  8. Step 700

    700

    #00669F

    oklch(49.1% 0.12 243.6)

  9. Step 800

    800

    #005383

    oklch(42.6% 0.105 243.8)

  10. Step 900

    900

    #104569

    oklch(37.6% 0.082 243.7)

  11. Step 950

    950

    #0C293E

    oklch(27.1% 0.052 243.5)

Export this scale for Tailwind in the Tailwind colors tool

#B4D2EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C8D2EC0.025
Deuteranopia (no green cones)#C1CCEB0.022
Tritanopia (no blue cones)#A5D8DA0.038
Achromatopsia (no color)#CECECE0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4D2EB

    #B4D2EB

    oklch(85% 0.047 243.5)

  • #E5C8AE

    #E5C8AE

    oklch(85.1% 0.048 64)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4D2EB

    #B4D2EB

    oklch(85% 0.047 243.5)

  • #ABD6E1

    #ABD6E1

    oklch(84.9% 0.047 215.1)

  • #C3CCEE

    #C3CCEE

    oklch(84.9% 0.048 273.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4D2EB

    #B4D2EB

    oklch(85% 0.047 243.5)

  • #EBC3BA

    #EBC3BA

    oklch(84.9% 0.048 32.8)

  • #D8CEAB

    #D8CEAB

    oklch(85.1% 0.048 93.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4D2EB

    #B4D2EB

    oklch(85% 0.047 243.5)

  • #EAC1CA

    #EAC1CA

    oklch(84.9% 0.048 3.4)

  • #C7D3B2

    #C7D3B2

    oklch(84.9% 0.046 123.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4D2EB

    #B4D2EB

    oklch(85% 0.047 243.5)

  • #E2C3DB

    #E2C3DB

    oklch(85.1% 0.047 333.8)

  • #E5C8AE

    #E5C8AE

    oklch(85.1% 0.048 64)

  • #B7D7C0

    #B7D7C0

    oklch(84.9% 0.046 154.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4D2EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4D2EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.