#B3DAFA

Closest named color: Light Blue (#ADD8E6). oklch(87.1% 0.061 243.2), rgb(179, 218, 250).

Aa

Black text reads best on this color (14.32:1).

About this color

#B3DAFA is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.061 and its hue 243°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.029 away. Black text reads best on it, at 14.32:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.061)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.32:1
White text1.46:1

Values

HEX#B3DAFA
RGBrgb(179, 218, 250)
HSLhsl(207, 88%, 84%)
OKLCHoklch(87.1% 0.061 243.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B3DAFA 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #B3DAFA 14.32:1 AAA Lc 81.7 Fine for body text
#B3DAFA text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#B3DAFA text on black 14.32:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FC

    oklch(97% 0.01 247.9)

  2. Step 100

    100

    #DEECF8

    oklch(93.6% 0.022 243.8)

  3. Step 200

    200 (this color)

    #B3DAFA

    oklch(87.1% 0.061 243.2)

  4. Step 300

    300

    #95C7F0

    oklch(80.9% 0.078 243.7)

  5. Step 400

    400

    #53A9E8

    oklch(70.8% 0.124 243)

  6. Step 500

    500

    #0091DE

    oklch(63.1% 0.153 243.2)

  7. Step 600

    600

    #007ABB

    oklch(55.7% 0.134 242.9)

  8. Step 700

    700

    #00669E

    oklch(49% 0.119 243.2)

  9. Step 800

    800

    #005483

    oklch(42.8% 0.104 243)

  10. Step 900

    900

    #00456E

    oklch(37.6% 0.092 243.7)

  11. Step 950

    950

    #002944

    oklch(27% 0.066 243.6)

Export this scale for Tailwind in the Tailwind colors tool

#B3DAFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDDAFC0.032
Deuteranopia (no green cones)#C4D2F90.028
Tritanopia (no blue cones)#9EE2E40.050
Achromatopsia (no color)#D5D5D50.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B3DAFA

    #B3DAFA

    oklch(87.1% 0.061 243.2)

  • #F2CDAC

    #F2CDAC

    oklch(87.2% 0.061 63.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B3DAFA

    #B3DAFA

    oklch(87.1% 0.061 243.2)

  • #A7E0ED

    #A7E0ED

    oklch(87.2% 0.061 213.3)

  • #C7D3FD

    #C7D3FD

    oklch(87.1% 0.06 272.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B3DAFA

    #B3DAFA

    oklch(87.1% 0.061 243.2)

  • #FAC7BB

    #FAC7BB

    oklch(87.1% 0.061 33.5)

  • #E2D4A8

    #E2D4A8

    oklch(87% 0.06 92.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B3DAFA

    #B3DAFA

    oklch(87.1% 0.061 243.2)

  • #F8C5D0

    #F8C5D0

    oklch(87.1% 0.06 4)

  • #CDDCB0

    #CDDCB0

    oklch(87.2% 0.061 123)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B3DAFA

    #B3DAFA

    oklch(87.1% 0.061 243.2)

  • #EEC6E6

    #EEC6E6

    oklch(87% 0.062 333)

  • #F2CDAC

    #F2CDAC

    oklch(87.2% 0.061 63.6)

  • #B7E1C2

    #B7E1C2

    oklch(87.1% 0.061 153)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B3DAFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B3DAFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.