#B30D0E

Closest named color: Rufous (#AE2012). oklch(48.6% 0.193 28.4), rgb(179, 13, 14).

Aa

White text reads best on this color (7.04:1).

About this color

#B30D0E is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.193 and its hue 28°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.015 away. White text reads best on it, at 7.04:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.193)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text2.98:1
White text7.04:1

Values

HEX#B30D0E
RGBrgb(179, 13, 14)
HSLhsl(360, 86%, 38%)
OKLCHoklch(48.6% 0.193 28.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B30D0E 7.04:1 AAA Lc -87.2 Fine for body text
Black text on #B30D0E 2.98:1 Fails Lc 21.9 Dividers and decoration only
#B30D0E text on white 7.04:1 AAA Lc 82.1 Fine for body text
#B30D0E text on black 2.98:1 Fails Lc -19.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF3F1

    oklch(97.2% 0.012 29.9)

  2. Step 100

    100

    #FCE4E0

    oklch(93.7% 0.027 28.9)

  3. Step 200

    200

    #FACDC6

    oklch(88.5% 0.052 28.5)

  4. Step 300

    300

    #F7AA9F

    oklch(80.9% 0.093 28.3)

  5. Step 400

    400

    #EF786A

    oklch(70.7% 0.149 28.3)

  6. Step 500

    500

    #E64D41

    oklch(63.1% 0.191 28.3)

  7. Step 600

    600

    #D1241F

    oklch(55.5% 0.207 28.3)

  8. Step 700

    700 (this color)

    #B30D0E

    oklch(48.6% 0.193 28.4)

  9. Step 800

    800

    #931612

    oklch(42.8% 0.16 28.4)

  10. Step 900

    900

    #761D17

    oklch(37.8% 0.124 28.4)

  11. Step 950

    950

    #45130E

    oklch(26.9% 0.078 28.9)

Export this scale for Tailwind in the Tailwind colors tool

#B30D0E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C42090.211
Deuteranopia (no green cones)#7265000.190
Tritanopia (no blue cones)#C600120.039
Achromatopsia (no color)#5959590.194

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B30D0E

    #B30D0E

    oklch(48.6% 0.193 28.4)

  • #006C78

    #006C78

    oklch(48.6% 0.084 208.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B30D0E

    #B30D0E

    oklch(48.6% 0.193 28.4)

  • #AC0A5E

    #AC0A5E

    oklch(48.7% 0.193 358.5)

  • #8E4C00

    #8E4C00

    oklch(48.7% 0.115 58.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B30D0E

    #B30D0E

    oklch(48.6% 0.193 28.4)

  • #006F60

    #006F60

    oklch(48.5% 0.089 179.1)

  • #006695

    #006695

    oklch(48.5% 0.109 238.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B30D0E

    #B30D0E

    oklch(48.6% 0.193 28.4)

  • #00732D

    #00732D

    oklch(48.5% 0.139 148.5)

  • #344FCA

    #344FCA

    oklch(48.6% 0.193 268.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B30D0E

    #B30D0E

    oklch(48.6% 0.193 28.4)

  • #5A6700

    #5A6700

    oklch(48.6% 0.113 118)

  • #006C78

    #006C78

    oklch(48.6% 0.084 208.2)

  • #7039BB

    #7039BB

    oklch(48.6% 0.193 298.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B30D0E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B30D0E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.