#B2D9BE

Closest named color: Celeste (#A8DADC). oklch(85% 0.055 154.9), rgb(178, 217, 190).

Aa

Black text reads best on this color (13.56:1).

About this color

#B2D9BE is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.055 and its hue 155°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.041 away. Black text reads best on it, at 13.56:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.055)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text13.56:1
White text1.54:1

Values

HEX#B2D9BE
RGBrgb(178, 217, 190)
HSLhsl(138, 34%, 77%)
OKLCHoklch(85% 0.055 154.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B2D9BE 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #B2D9BE 13.56:1 AAA Lc 78.5 Fine for body text
#B2D9BE text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#B2D9BE text on black 13.56:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F3

    oklch(97.1% 0.008 157.1)

  2. Step 100

    100

    #E0EEE4

    oklch(93.6% 0.02 154.9)

  3. Step 200

    200 (this color)

    #B2D9BE

    oklch(85% 0.055 154.9)

  4. Step 300

    300

    #9CCFAD

    oklch(80.9% 0.072 155.3)

  5. Step 400

    400

    #61B681

    oklch(70.8% 0.114 154.8)

  6. Step 500

    500

    #22A261

    oklch(63% 0.145 155.1)

  7. Step 600

    600

    #008A4D

    oklch(55.6% 0.138 154.7)

  8. Step 700

    700

    #007440

    oklch(49.1% 0.122 154.8)

  9. Step 800

    800

    #005F34

    oklch(42.6% 0.105 155.1)

  10. Step 900

    900

    #004F2A

    oklch(37.6% 0.093 154.9)

  11. Step 950

    950

    #062F19

    oklch(27.1% 0.06 155)

Export this scale for Tailwind in the Tailwind colors tool

#B2D9BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BD0.052
Deuteranopia (no green cones)#D2CEBF0.049
Tritanopia (no blue cones)#ACD8D10.027
Achromatopsia (no color)#D0D0D00.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B2D9BE

    #B2D9BE

    oklch(85% 0.055 154.9)

  • #E5C1DC

    #E5C1DC

    oklch(85% 0.054 334.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B2D9BE

    #B2D9BE

    oklch(85% 0.055 154.9)

  • #C5D5AD

    #C5D5AD

    oklch(85% 0.057 125.3)

  • #A5DAD2

    #A5DAD2

    oklch(84.9% 0.056 184.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B2D9BE

    #B2D9BE

    oklch(85% 0.055 154.9)

  • #D6C5EC

    #D6C5EC

    oklch(85% 0.056 305)

  • #EFBFC9

    #EFBFC9

    oklch(85% 0.056 4.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B2D9BE

    #B2D9BE

    oklch(85% 0.055 154.9)

  • #C2CCF3

    #C2CCF3

    oklch(85% 0.055 273.9)

  • #EFC2B6

    #EFC2B6

    oklch(85% 0.054 35.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B2D9BE

    #B2D9BE

    oklch(85% 0.055 154.9)

  • #B0D2F0

    #B0D2F0

    oklch(84.9% 0.055 245.1)

  • #E5C1DC

    #E5C1DC

    oklch(85% 0.054 334.9)

  • #E8C7A8

    #E8C7A8

    oklch(85% 0.056 65.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B2D9BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B2D9BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.