#B22614

Closest named color: Rufous (#AE2012). oklch(49.9% 0.179 30.9), rgb(178, 38, 20).

Aa

White text reads best on this color (6.60:1).

About this color

#B22614 is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.179 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.012 away. White text reads best on it, at 6.60:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.179)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.18:1
White text6.60:1

Values

HEX#B22614
RGBrgb(178, 38, 20)
HSLhsl(7, 80%, 39%)
OKLCHoklch(49.9% 0.179 30.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B22614 6.60:1 AA Lc -86.2 Fine for body text
Black text on #B22614 3.18:1 AA large text Lc 23.0 Dividers and decoration only
#B22614 text on white 6.60:1 AA Lc 81.1 Fine for body text
#B22614 text on black 3.18:1 AA large text Lc -20.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E0

    oklch(93.6% 0.025 29.9)

  3. Step 200

    200

    #F7CEC6

    oklch(88.4% 0.048 30.9)

  4. Step 300

    300

    #F3AC9F

    oklch(80.9% 0.086 30.6)

  5. Step 400

    400

    #EA7D6A

    oklch(70.8% 0.138 31.1)

  6. Step 500

    500

    #E05641

    oklch(63.2% 0.176 31.1)

  7. Step 600

    600

    #CB331F

    oklch(55.6% 0.192 31)

  8. Step 700

    700 (this color)

    #B22614

    oklch(49.9% 0.179 30.9)

  9. Step 800

    800

    #8E2012

    oklch(42.6% 0.148 30.9)

  10. Step 900

    900

    #722217

    oklch(37.6% 0.115 30.8)

  11. Step 950

    950

    #43150E

    oklch(26.8% 0.073 31)

Export this scale for Tailwind in the Tailwind colors tool

#B22614 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#53490F0.191
Deuteranopia (no green cones)#7568080.173
Tritanopia (no blue cones)#C500240.045
Achromatopsia (no color)#5D5D5D0.180

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B22614

    #B22614

    oklch(49.9% 0.179 30.9)

  • #00707F

    #00707F

    oklch(50% 0.087 210.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B22614

    #B22614

    oklch(49.9% 0.179 30.9)

  • #AD215D

    #AD215D

    oklch(49.9% 0.179 0.9)

  • #915000

    #915000

    oklch(49.8% 0.116 60.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B22614

    #B22614

    oklch(49.9% 0.179 30.9)

  • #007366

    #007366

    oklch(49.8% 0.09 181.4)

  • #00699E

    #00699E

    oklch(49.8% 0.116 241.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B22614

    #B22614

    oklch(49.9% 0.179 30.9)

  • #007738

    #007738

    oklch(49.8% 0.134 151.1)

  • #4054C6

    #4054C6

    oklch(49.8% 0.178 270.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B22614

    #B22614

    oklch(49.9% 0.179 30.9)

  • #596C00

    #596C00

    oklch(49.8% 0.119 121)

  • #00707F

    #00707F

    oklch(50% 0.087 210.8)

  • #7640B6

    #7640B6

    oklch(49.8% 0.179 301.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B22614, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B22614 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.