#B1DEFE

Closest named color: Light Blue (#ADD8E6). oklch(88% 0.065 239.4), rgb(177, 222, 254).

Aa

Black text reads best on this color (14.74:1).

About this color

#B1DEFE is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.065 and its hue 239°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.034 away. Black text reads best on it, at 14.74:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.065)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.74:1
White text1.42:1

Values

HEX#B1DEFE
RGBrgb(177, 222, 254)
HSLhsl(205, 97%, 85%)
OKLCHoklch(88% 0.065 239.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B1DEFE 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #B1DEFE 14.74:1 AAA Lc 83.4 Fine for body text
#B1DEFE text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#B1DEFE text on black 14.74:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF7FC

    oklch(97.2% 0.011 234.8)

  2. Step 100

    100

    #DCEDF9

    oklch(93.7% 0.024 238.4)

  3. Step 200

    200 (this color)

    #B1DEFE

    oklch(88% 0.065 239.4)

  4. Step 300

    300

    #8EC9F1

    oklch(81% 0.083 238.8)

  5. Step 400

    400

    #42ABEA

    oklch(70.8% 0.132 239.2)

  6. Step 500

    500

    #0093D6

    oklch(63.1% 0.143 239.3)

  7. Step 600

    600

    #007BB5

    oklch(55.6% 0.127 239.8)

  8. Step 700

    700

    #006899

    oklch(49.2% 0.111 239.3)

  9. Step 800

    800

    #00557E

    oklch(42.8% 0.097 239.2)

  10. Step 900

    900

    #00466A

    oklch(37.6% 0.086 240.1)

  11. Step 950

    950

    #002A41

    oklch(27.1% 0.061 239)

Export this scale for Tailwind in the Tailwind colors tool

#B1DEFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0DDFF0.038
Deuteranopia (no green cones)#C6D4FD0.034
Tritanopia (no blue cones)#99E6E80.051
Achromatopsia (no color)#D8D8D80.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B1DEFE

    #B1DEFE

    oklch(88% 0.065 239.4)

  • #F8CEAD

    #F8CEAD

    oklch(87.9% 0.065 60)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B1DEFE

    #B1DEFE

    oklch(88% 0.065 239.4)

  • #A5E4EF

    #A5E4EF

    oklch(88% 0.065 209.5)

  • #C8D6FF

    #C8D6FF

    oklch(87.9% 0.059 270.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B1DEFE

    #B1DEFE

    oklch(88% 0.065 239.4)

  • #FFC8BF

    #FFC8BF

    oklch(87.9% 0.064 29.1)

  • #E8D6A7

    #E8D6A7

    oklch(87.9% 0.065 89.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B1DEFE

    #B1DEFE

    oklch(88% 0.065 239.4)

  • #FCC6D6

    #FCC6D6

    oklch(87.9% 0.065 358.9)

  • #D2DEAE

    #D2DEAE

    oklch(87.9% 0.065 119.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B1DEFE

    #B1DEFE

    oklch(88% 0.065 239.4)

  • #F0C9EC

    #F0C9EC

    oklch(88% 0.063 329.5)

  • #F8CEAD

    #F8CEAD

    oklch(87.9% 0.065 60)

  • #BAE4C1

    #BAE4C1

    oklch(88% 0.065 149.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B1DEFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B1DEFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.