#B1D2EC

Closest named color: Light Blue (#ADD8E6). oklch(84.8% 0.051 242), rgb(177, 210, 236).

Aa

Black text reads best on this color (13.29:1).

About this color

#B1D2EC is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 242°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.021 away. Black text reads best on it, at 13.29:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.29:1
White text1.57:1

Values

HEX#B1D2EC
RGBrgb(177, 210, 236)
HSLhsl(206, 61%, 81%)
OKLCHoklch(84.8% 0.051 242)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B1D2EC 1.57:1 Fails Lc -29.8 Dividers and decoration only
Black text on #B1D2EC 13.29:1 AAA Lc 77.5 Fine for body text
#B1D2EC text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#B1D2EC text on black 13.29:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #DFECF6

    oklch(93.6% 0.019 240.7)

  3. Step 200

    200 (this color)

    #B1D2EC

    oklch(84.8% 0.051 242)

  4. Step 300

    300

    #9CC6E8

    oklch(80.8% 0.066 243.1)

  5. Step 400

    400

    #62A8DC

    oklch(70.6% 0.104 242.4)

  6. Step 500

    500

    #2B91D2

    oklch(63% 0.133 242.1)

  7. Step 600

    600

    #007AB9

    oklch(55.5% 0.132 242.1)

  8. Step 700

    700

    #00679C

    oklch(49.2% 0.116 241.5)

  9. Step 800

    800

    #005481

    oklch(42.7% 0.101 241.9)

  10. Step 900

    900

    #04466B

    oklch(37.7% 0.086 241.5)

  11. Step 950

    950

    #08293F

    oklch(27% 0.055 242.5)

Export this scale for Tailwind in the Tailwind colors tool

#B1D2EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C7D1ED0.028
Deuteranopia (no green cones)#C0CBEC0.025
Tritanopia (no blue cones)#A0D8DA0.040
Achromatopsia (no color)#CECECE0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B1D2EC

    #B1D2EC

    oklch(84.8% 0.051 242)

  • #E6C7AC

    #E6C7AC

    oklch(84.9% 0.051 63.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B1D2EC

    #B1D2EC

    oklch(84.8% 0.051 242)

  • #A8D7E1

    #A8D7E1

    oklch(84.9% 0.051 212.1)

  • #C1CCEF

    #C1CCEF

    oklch(84.8% 0.05 271.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B1D2EC

    #B1D2EC

    oklch(84.8% 0.051 242)

  • #ECC2B9

    #ECC2B9

    oklch(84.8% 0.05 32.2)

  • #D9CDA8

    #D9CDA8

    oklch(84.9% 0.051 92.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B1D2EC

    #B1D2EC

    oklch(84.8% 0.051 242)

  • #EBC0CA

    #EBC0CA

    oklch(84.8% 0.051 2.6)

  • #C7D3AF

    #C7D3AF

    oklch(84.8% 0.05 122.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B1D2EC

    #B1D2EC

    oklch(84.8% 0.051 242)

  • #E2C2DC

    #E2C2DC

    oklch(84.9% 0.05 332.4)

  • #E6C7AC

    #E6C7AC

    oklch(84.9% 0.051 63.1)

  • #B6D7BD

    #B6D7BD

    oklch(84.8% 0.05 151.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B1D2EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B1D2EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.