#B15C52

Closest named color: Clay (#B66A50). oklch(57.3% 0.112 28), rgb(177, 92, 82).

Aa

White text reads best on this color (4.64:1).

About this color

#B15C52 is a medium-dark, moderately saturated red. In OKLCH its lightness is 57%, its chroma 0.112 and its hue 28°. Its hue sits on the warm side of the wheel. The nearest named color is Clay (#B66A50), ΔE 0.038 away. White text reads best on it, at 4.64:1.

Hue familyReds
Lightnessmedium-dark (57%)
Chromamoderately saturated (0.112)
Temperaturewarm
Nearest nameClay (#B66A50)
Black text4.52:1
White text4.64:1

Values

HEX#B15C52
RGBrgb(177, 92, 82)
HSLhsl(6, 38%, 51%)
OKLCHoklch(57.3% 0.112 28)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B15C52 4.64:1 AA Lc -77.3 Fine for body text
Black text on #B15C52 4.52:1 AA Lc 32.2 Non-text elements, placeholder text
#B15C52 text on white 4.64:1 AA Lc 71.9 Content text, not long reading
#B15C52 text on black 4.52:1 AA Lc -29.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 600.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100

    #F4E6E4

    oklch(93.5% 0.016 27.3)

  3. Step 200

    200

    #EBD3CF

    oklch(88.6% 0.027 29)

  4. Step 300

    300

    #E0B5AF

    oklch(81% 0.051 27.5)

  5. Step 400

    400

    #CE8D84

    oklch(70.6% 0.081 28)

  6. Step 500

    500

    #C07066

    oklch(63.1% 0.103 27.9)

  7. Step 600

    600 (this color)

    #B15C52

    oklch(57.3% 0.112 28)

  8. Step 700

    700

    #93473E

    oklch(49.2% 0.104 28.4)

  9. Step 800

    800

    #773A33

    oklch(42.6% 0.087 28)

  10. Step 900

    900

    #61332D

    oklch(37.8% 0.068 28.5)

  11. Step 950

    950

    #391E1B

    oklch(27.1% 0.043 27)

Export this scale for Tailwind in the Tailwind colors tool

#B15C52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#706A510.116
Deuteranopia (no green cones)#857B500.107
Tritanopia (no blue cones)#C04F5A0.041
Achromatopsia (no color)#7474740.113

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B15C52

    #B15C52

    oklch(57.3% 0.112 28)

  • #008897

    #008897

    oklch(57.3% 0.099 208.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B15C52

    #B15C52

    oklch(57.3% 0.112 28)

  • #AC5A78

    #AC5A78

    oklch(57.3% 0.112 358)

  • #A9662C

    #A9662C

    oklch(57.4% 0.112 58.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B15C52

    #B15C52

    oklch(57.3% 0.112 28)

  • #008C78

    #008C78

    oklch(57.3% 0.105 177.9)

  • #2681B3

    #2681B3

    oklch(57.4% 0.113 238)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B15C52

    #B15C52

    oklch(57.3% 0.112 28)

  • #448A51

    #448A51

    oklch(57.3% 0.112 148.1)

  • #5C75BB

    #5C75BB

    oklch(57.4% 0.112 267.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B15C52

    #B15C52

    oklch(57.3% 0.112 28)

  • #73812A

    #73812A

    oklch(57.4% 0.112 117.9)

  • #008897

    #008897

    oklch(57.3% 0.099 208.4)

  • #8168B2

    #8168B2

    oklch(57.3% 0.114 298.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B15C52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B15C52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.