#B12E1D

Closest named color: Rusty Red (#AF2F0D). oklch(50.5% 0.17 30.9), rgb(177, 46, 29).

Aa

White text reads best on this color (6.40:1).

About this color

#B12E1D is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.170 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.011 away. White text reads best on it, at 6.40:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.170)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.27:1
White text6.40:1

Values

HEX#B12E1D
RGBrgb(177, 46, 29)
HSLhsl(7, 72%, 40%)
OKLCHoklch(50.5% 0.17 30.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B12E1D 6.40:1 AA Lc -85.7 Fine for body text
Black text on #B12E1D 3.27:1 AA large text Lc 23.6 Dividers and decoration only
#B12E1D text on white 6.40:1 AA Lc 80.5 Fine for body text
#B12E1D text on black 3.27:1 AA large text Lc -21.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E4E0

    oklch(93.5% 0.024 30.5)

  3. Step 200

    200

    #F6CFC7

    oklch(88.6% 0.046 31.6)

  4. Step 300

    300

    #F1ADA0

    oklch(80.8% 0.083 31.1)

  5. Step 400

    400

    #E77F6D

    oklch(70.7% 0.132 31)

  6. Step 500

    500

    #DC5945

    oklch(63% 0.168 31)

  7. Step 600

    600

    #C83926

    oklch(55.7% 0.183 30.9)

  8. Step 700

    700 (this color)

    #B12E1D

    oklch(50.5% 0.17 30.9)

  9. Step 800

    800

    #8C2517

    oklch(42.8% 0.141 31)

  10. Step 900

    900

    #70241A

    oklch(37.6% 0.11 30.4)

  11. Step 950

    950

    #421710

    oklch(27% 0.069 31.3)

Export this scale for Tailwind in the Tailwind colors tool

#B12E1D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#564C190.181
Deuteranopia (no green cones)#7669160.164
Tritanopia (no blue cones)#C3002C0.050
Achromatopsia (no color)#5F5F5F0.171

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B12E1D

    #B12E1D

    oklch(50.5% 0.17 30.9)

  • #007181

    #007181

    oklch(50.3% 0.088 211.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B12E1D

    #B12E1D

    oklch(50.5% 0.17 30.9)

  • #AC2A5F

    #AC2A5F

    oklch(50.5% 0.17 0.9)

  • #935200

    #935200

    oklch(50.5% 0.117 61.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B12E1D

    #B12E1D

    oklch(50.5% 0.17 30.9)

  • #007567

    #007567

    oklch(50.4% 0.091 180.7)

  • #006BA1

    #006BA1

    oklch(50.5% 0.118 241.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B12E1D

    #B12E1D

    oklch(50.5% 0.17 30.9)

  • #007938

    #007938

    oklch(50.4% 0.136 150.8)

  • #4357C4

    #4357C4

    oklch(50.4% 0.171 271.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B12E1D

    #B12E1D

    oklch(50.5% 0.17 30.9)

  • #5B6E00

    #5B6E00

    oklch(50.4% 0.121 120.8)

  • #007181

    #007181

    oklch(50.3% 0.088 211.7)

  • #7645B4

    #7645B4

    oklch(50.4% 0.17 300.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B12E1D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B12E1D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.