#B12006

Closest named color: Rufous (#AE2012). oklch(49.2% 0.183 31.8), rgb(177, 32, 6).

Aa

White text reads best on this color (6.82:1).

About this color

#B12006 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.183 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.008 away. White text reads best on it, at 6.82:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.183)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.07:1
White text6.82:1

Values

HEX#B12006
RGBrgb(177, 32, 6)
HSLhsl(9, 93%, 36%)
OKLCHoklch(49.2% 0.183 31.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B12006 6.82:1 AA Lc -86.9 Fine for body text
Black text on #B12006 3.07:1 AA large text Lc 22.3 Dividers and decoration only
#B12006 text on white 6.82:1 AA Lc 81.8 Fine for body text
#B12006 text on black 3.07:1 AA large text Lc -20.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F8CEC5

    oklch(88.5% 0.049 32.1)

  4. Step 300

    300

    #F4AC9D

    oklch(80.9% 0.088 32.1)

  5. Step 400

    400

    #EB7C67

    oklch(70.7% 0.141 32)

  6. Step 500

    500

    #E1543C

    oklch(63% 0.18 32)

  7. Step 600

    600

    #CD3017

    oklch(55.6% 0.197 31.8)

  8. Step 700

    700 (this color)

    #B12006

    oklch(49.2% 0.183 31.8)

  9. Step 800

    800

    #901E0C

    oklch(42.8% 0.152 31.7)

  10. Step 900

    900

    #732114

    oklch(37.6% 0.117 31.7)

  11. Step 950

    950

    #44150D

    oklch(27% 0.075 31.9)

Export this scale for Tailwind in the Tailwind colors tool

#B12006 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5146000.195
Deuteranopia (no green cones)#7466000.174
Tritanopia (no blue cones)#C4001D0.043
Achromatopsia (no color)#5B5B5B0.184

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B12006

    #B12006

    oklch(49.2% 0.183 31.8)

  • #006D7D

    #006D7D

    oklch(49.1% 0.086 212.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B12006

    #B12006

    oklch(49.2% 0.183 31.8)

  • #AC1A59

    #AC1A59

    oklch(49.2% 0.183 1.9)

  • #8D4F00

    #8D4F00

    oklch(49.1% 0.113 61.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B12006

    #B12006

    oklch(49.2% 0.183 31.8)

  • #007164

    #007164

    oklch(49.2% 0.089 181.2)

  • #00679C

    #00679C

    oklch(49.2% 0.116 241.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B12006

    #B12006

    oklch(49.2% 0.183 31.8)

  • #007539

    #007539

    oklch(49.2% 0.13 151.8)

  • #4050C6

    #4050C6

    oklch(49% 0.183 271.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B12006

    #B12006

    oklch(49.2% 0.183 31.8)

  • #566B00

    #566B00

    oklch(49.3% 0.12 122.1)

  • #006D7D

    #006D7D

    oklch(49.1% 0.086 212.3)

  • #763CB5

    #763CB5

    oklch(49.2% 0.183 302)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B12006, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B12006 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.